#include <XGL/xgl.h>
#include <Scenery/scenery.h>
-#include <Scenery/bucketutils.h>
+#include <Scenery/Bucket/bucketutils.h>
#include <Scenery/obj.h>
#include <Scenery/tilecache.h>
/* $Log$
-/* Revision 1.22 1998/04/03 22:11:38 curt
-/* Converting to Gnu autoconf system.
+/* Revision 1.23 1998/04/08 23:30:08 curt
+/* Adopted Gnu automake/autoconf system.
/*
+ * Revision 1.22 1998/04/03 22:11:38 curt
+ * Converting to Gnu autoconf system.
+ *
* Revision 1.21 1998/03/23 21:23:05 curt
* Debugging output tweaks.
*