]> git.mxchange.org Git - simgear.git/blobdiff - SimGear.dsp
Use Effects in materials library, and therefore in scenery
[simgear.git] / SimGear.dsp
index 9864af726a8f76b5ad0599712be7e9d2e7a9eeee..e79cc932e9101c2aeb9d2987a8f9e61e34ed99c2 100644 (file)
@@ -1334,21 +1334,6 @@ SOURCE=.\simgear\scene\model\placement.cxx
 # End Source File\r
 # Begin Source File\r
 \r
-SOURCE=.\simgear\scene\model\placementtrans.cxx\r
-\r
-!IF  "$(CFG)" == "SimGear - Win32 Release"\r
-\r
-# PROP Intermediate_Dir "Release\Lib_sgmodel"\r
-\r
-!ELSEIF  "$(CFG)" == "SimGear - Win32 Debug"\r
-\r
-# PROP Intermediate_Dir "Debug\Lib_sgmodel"\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# Begin Source File\r
-\r
 SOURCE=.\simgear\scene\model\shadanim.cxx\r
 \r
 !IF  "$(CFG)" == "SimGear - Win32 Release"\r