#---------------------------------------------------------------------------
FG_VERSION_MAJOR = 0
-FG_VERSION_MINOR = 25
+FG_VERSION_MINOR = 32
FG_VERSION = $(FG_VERSION_MAJOR).$(FG_VERSION_MINOR)
# Choose your weapons
#---------------------------------------------------------------------------
-CC = gcc
-CXX = gcc
+CC = g++
+CXX = g++
LD = ld
AR = ar
RANLIB = ranlib
#
#---------------------------------------------------------------------------
-GLOBAL_CFLAGS = -Wall -DVERSION=\"$(FG_VERSION)\"
+GLOBAL_CFLAGS = -g -Wall -DVERSION=\"$(FG_VERSION)\"
#---------------------------------------------------------------------------
# Platform specific compile options, these should be set with FG_CFLAGS
# below. These have been predefined for the supported platforms below.
#
-# -DNO_PRINTF - Disable all printf()'s. Works by replacing the printf
-# fuction with an empty function.
-#
# -DUSE_ITIMER - Use setitimer(), getitimer(), and signal() to mimic
# a real time system and call the flight model routines
# at a regular interval, rather than between screen updates
X11_LIBS = -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11
GRAPHICS_LIBS = $(MESA_LIBS) $(X11_LIBS)
FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
-
+EXT =
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
# INTERFACE_FILES = GLUTmain.c GLUTkey.c
# GRAPHICS_LIBS = -lGLU -lGL -lXmu -lX11
# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
+# EXT =
# TAR = gtar
#---------------------------------------------------------------------------
# INTERFACE_FILES = GLUTmain.c GLUTkey.c
# GRAPHICS_LIBS = -L/opt/X11R6/lib -lGLU -lGL -lXext -lXmu -lXi -lX11 -lsocket
# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
+# EXT =
# TAR = gtar
#---------------------------------------------------------------------------
# INTERFACE_FILES = GLUTmain.c GLUTkey.c
# GRAPHICS_LIBS = -lglu32 -lopengl32 -luser32 -lgdi32
# FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS) -DWIN32 -DUSE_RAND
+# EXT = .exe
# LN = cp
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
OBJECTS = $(CFILES:.c=.o) $(CXXFILES:.cxx=.o)
-DEPENDS = $(CFILES:.c=.d) $(CXXFILES:.cxx=.d)
+# DEPENDS = $(CFILES:.c=.d) $(CXXFILES:.cxx=.d)
MAKEDEPENDFILE = depend