// reset flight params to a specific position
void fgSlewInit(double pos_x, double pos_y, double pos_z, double heading) {
- FGState *f;
+ FGInterface *f;
f = current_aircraft.fdm_state;
// update position based on inputs, positions, velocities, etc.
void fgSlewUpdate( void ) {
- FGState *f;
+ FGInterface *f;
FGControls *c;
f = current_aircraft.fdm_state;
// $Log$
+// Revision 1.6 1999/02/05 21:29:05 curt
+// Modifications to incorporate Jon S. Berndts flight model code.
+//
// Revision 1.5 1999/02/01 21:33:33 curt
// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since
// Jon accepted my offer to do this and thought it was a good idea.