-/* splittris.c -- read in a .ele/.node file pair generated by the
- * triangle program and output a simple Wavefront .obj
- * file for the north, south, east, and west edge
- * verticies ... including the normals.
- *
- * Written by Curtis Olson, started January 1998.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file) */
+// splittris.cxx -- read in a .ele/.node file pair generated by the
+// triangle program and output a simple Wavefront .obj
+// file for the north, south, east, and west edge
+// verticies ... including the normals.
+//
+// Written by Curtis Olson, started January 1998.
+//
+// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+// $Id$
+// (Log is kept at end of this file)
#include <math.h>
#include <stdio.h>
-#include <stdlib.h> /* for atoi() */
+#include <stdlib.h> // for atoi()
#include <string.h>
-#include <sys/stat.h> /* for stat() */
-#include <unistd.h> /* for stat() */
+#include <sys/stat.h> // for stat()
+#include <unistd.h> // for stat()
#include "splittris.hxx"
#include <Include/fg_constants.h>
-#include <Include/fg_types.h>
#include <Bucket/bucketutils.h>
-#include <Math/fg_geodesy.h>
+#include <Math/fg_geodesy.hxx>
#include <Math/mat3.h>
+#include <Math/point3d.hxx>
#include <Math/polar3d.hxx>
+#include <Misc/fgstream.hxx>
-int nodecount, tricount;
+// int nodecount, tricount;
double xmin, xmax, ymin, ymax;
-static double nodes_orig[MAX_NODES][3];
-static int tris[MAX_TRIS][3];
-/* static int new_tris[MAX_TRIS][3]; */
+// static double nodes_orig[MAX_NODES][3];
+// static Point3D nodes_cart[MAX_NODES];
+// static int tris[MAX_TRIS][3];
-static fgPoint3d nodes_cart[MAX_NODES];
+container_3d nodes_orig;
+container_3d nodes_cart;
+container_tri tri_list;
fgBUCKET ne_index, nw_index, sw_index, se_index;
fgBUCKET north_index, south_index, east_index, west_index;
-/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
- * a cartesian point */
-fgPoint3d geod_to_cart(double geod[3]) {
- fgPoint3d cp;
- fgPoint3d pp;
- double gc_lon, gc_lat, sl_radius;
- /* printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
- geod[0], geod[1], geod[2]); */
-
- gc_lon = geod[0]*ARCSEC_TO_RAD;
- fgGeodToGeoc(geod[1]*ARCSEC_TO_RAD, geod[2], &sl_radius, &gc_lat);
-
- /* printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
- gc_lat, sl_radius+geod[2]); */
-
- pp.lon = gc_lon;
- pp.lat = gc_lat;
- pp.radius = sl_radius + geod[2];
- cp = fgPolarToCart3d(pp);
-
- /* printf("A cart point is (%.8f, %.8f, %.8f)\n", cp.x, cp.y, cp.z); */
-
- return(cp);
-}
-
-
-/* given three points defining a triangle, calculate the normal */
-void calc_normal(fgPoint3d p1, fgPoint3d p2,
- fgPoint3d p3, double normal[3])
+// given three points defining a triangle, calculate the normal
+void calc_normal(const Point3D& p1, const Point3D& p2,
+ const Point3D& p3, double normal[3])
{
double v1[3], v2[3];
double temp;
- v1[0] = p2.x - p1.x; v1[1] = p2.y - p1.y; v1[2] = p2.z - p1.z;
- v2[0] = p3.x - p1.x; v2[1] = p3.y - p1.y; v2[2] = p3.z - p1.z;
+ v1[0] = p2.x() - p1.x(); v1[1] = p2.y() - p1.y(); v1[2] = p2.z() - p1.z();
+ v2[0] = p3.x() - p1.x(); v2[1] = p3.y() - p1.y(); v2[2] = p3.z() - p1.z();
MAT3cross_product(normal, v1, v2);
MAT3_NORMALIZE_VEC(normal,temp);
-/* printf(" Normal = %.2f %.2f %.2f\n", normal[0], normal[1], normal[2]); */
+ // printf(" Normal = %.2f %.2f %.2f\n", normal[0], normal[1], normal[2]);
}
-/* return the file base name ( foo/bar/file.ext = file.ext ) */
-void extract_file(char *in, char *base) {
- int len, i;
-
- len = strlen(in);
+// return the file base name ( foo/bar/file.ext = file.ext )
+string extract_file(const string& input) {
+ int pos;
- i = len - 1;
- while ( (i >= 0) && (in[i] != '/') ) {
- i--;
- }
+ pos = input.rfind("/");
+ ++pos;
- in += (i + 1);
- strcpy(base, in);
+ return input.substr(pos);
}
-/* return the file path name ( foo/bar/file.ext = foo/bar ) */
-void extract_path(char *in, char *base) {
- int len, i;
-
- len = strlen(in);
- strcpy(base, in);
+// return the file path name ( foo/bar/file.ext = foo/bar )
+string extract_path(const string& input) {
+ int pos;
- i = len - 1;
- while ( (i >= 0) && (in[i] != '/') ) {
- i--;
- }
+ pos = input.rfind("/");
- base[i] = '\0';
+ return input.substr(0, pos);
}
-/* return the index of all triangles containing the specified node */
+// return the index of all triangles containing the specified node
void find_tris(int n, int *t1, int *t2, int *t3, int *t4, int *t5) {
int i;
*t1 = *t2 = *t3 = *t4 = *t5 = 0;
i = 1;
- while ( i <= tricount ) {
- if ( (n == tris[i][0]) || (n == tris[i][1]) || (n == tris[i][2]) ) {
+ iterator_tri last = tri_list.end();
+ iterator_tri current = tri_list.begin();
+
+ // skip first null record
+ ++current;
+
+ for ( ; current != last; ++current )
+ {
+ if ( (n == (*current).n1) || (n == (*current).n2) ||
+ (n == (*current).n3) )
+ {
if ( *t1 == 0 ) {
*t1 = i;
} else if ( *t2 == 0 ) {
*t5 = i;
}
}
- i++;
+ ++i;
}
}
-/* Initialize a new mesh structure */
-void triload(char *basename) {
- char nodename[256], elename[256];
- FILE *node, *ele;
- int dim, junk1, junk2;
+// Initialize a new mesh structure
+void triload(const string& basename) {
+ string nodename, elename;
+ Point3D node1, node2;
+ triangle tri;
+ int nodecount, tricount, dim, junk1, junk2;
int i;
- strcpy(nodename, basename);
- strcat(nodename, ".node");
- strcpy(elename, basename);
- strcat(elename, ".ele");
+ nodename = basename + ".node";
+ elename = basename + ".ele";
+
+ cout << "Loading node file: " + nodename + " ...\n";
- printf("Loading node file: %s ...\n", nodename);
- if ( (node = fopen(nodename, "r")) == NULL ) {
- printf("Cannot open file '%s'\n", nodename);
+ fg_gzifstream node_in( nodename );
+ if ( !node_in ) {
+ cout << "Cannot open file " + nodename + "\n";
exit(-1);
}
- fscanf(node, "%d %d %d %d", &nodecount, &dim, &junk1, &junk2);
+ // the triangle program starts counting at 1 by default which is
+ // pretty obnoxious. Let's just push null record zero's onto our
+ // list to compensate
+ nodes_orig.push_back(node1);
+ nodes_cart.push_back(node1);
+ tri_list.push_back(tri);
- if ( nodecount > MAX_NODES - 1 ) {
- printf("Error, too many nodes, need to increase array size\n");
- exit(-1);
- } else {
- printf(" Expecting %d nodes\n", nodecount);
- }
+ node_in.stream() >> nodecount >> dim >> junk1 >> junk2;
+ cout << " Expecting " << nodecount << " nodes\n";
for ( i = 1; i <= nodecount; i++ ) {
- fscanf(node, "%d %lf %lf %lf %d\n", &junk1,
- &nodes_orig[i][0], &nodes_orig[i][1], &nodes_orig[i][2], &junk2);
- /* printf("%d %.2f %.2f %.2f\n", junk1, n[0], n[1], n[2]); */
- nodes_cart[i] = geod_to_cart(nodes_orig[i]);
- /* printf("%d %.2f %.2f %.2f\n",
- junk1, nodes_cart[i].x, nodes_cart[i].y, nodes_cart[i].z); */
+ node_in.stream() >> junk1 >> node1 >> junk2;
+ nodes_orig.push_back(node1);
+ // printf("%d %.2f %.2f %.2f\n", junk1, node1.x, node1.y, node1.z);
+
+ node2 = fgGeodToCart(node1);
+ nodes_cart.push_back(node2);
+ // printf("%d %.2f %.2f %.2f\n", junk1, node2.x, node2.y, node2.z);
if ( i == 1 ) {
- xmin = xmax = nodes_orig[i][0];
- ymin = ymax = nodes_orig[i][1];
+ xmin = xmax = node1.x();
+ ymin = ymax = node1.y();
} else {
- if ( nodes_orig[i][0] < xmin ) {
- xmin = nodes_orig[i][0];
+ if ( node1.x() < xmin ) {
+ xmin = node1.x();
}
- if ( nodes_orig[i][0] > xmax ) {
- xmax = nodes_orig[i][0];
+ if ( node1.x() > xmax ) {
+ xmax = node1.x();
}
- if ( nodes_orig[i][1] < ymin ) {
- ymin = nodes_orig[i][1];
+ if ( node1.y() < ymin ) {
+ ymin = node1.y();
}
- if ( nodes_orig[i][1] > ymax ) {
- ymax = nodes_orig[i][1];
+ if ( node1.y() > ymax ) {
+ ymax = node1.y();
}
}
}
- fclose(node);
-
- printf("Loading element file: %s ...\n", elename);
- if ( (ele = fopen(elename, "r")) == NULL ) {
- printf("Cannot open file '%s'\n", elename);
+ cout << "Loading element file: " + elename + " ...\n";
+ fg_gzifstream ele_in( elename );
+ if ( !ele_in ) {
+ cout << "Cannot open file " + elename + "\n";
exit(-1);
}
- fscanf(ele, "%d %d %d", &tricount, &junk1, &junk2);
-
- if ( tricount > MAX_TRIS - 1 ) {
- printf("Error, too many elements, need to increase array size\n");
- exit(-1);
- } else {
- printf(" Expecting %d elements\n", tricount);
- }
+ ele_in.stream() >> tricount >> junk1 >> junk2;
+ cout << " Expecting " << tricount << " elements\n";
for ( i = 1; i <= tricount; i++ ) {
- fscanf(ele, "%d %d %d %d\n", &junk1,
- &tris[i][0], &tris[i][1], &tris[i][2]);
- /* printf("%d %d %d %d\n", junk1, tris[i][0], tris[i][1], tris[i][2]);*/
+ // fscanf(ele_file, "%d %d %d %d\n", &junk1,
+ // &(tri.n1), &(tri.n2), &(tri.n3));
+ ele_in.stream() >> junk1 >> tri.n1 >> tri.n2 >> tri.n3;
+ // printf("%d %d %d %d\n", junk1, tri.n1, tri.n2, tri.n3);
+ tri_list.push_back(tri);
}
-
- fclose(ele);
}
-/* check if a file exists */
+// check if a file exists
int file_exists(char *file) {
struct stat stat_buf;
int result;
- printf("checking %s ... ", file);
+ cout << "checking " << file << " ... ";
result = stat(file, &stat_buf);
if ( result != 0 ) {
- /* stat failed, no file */
- printf("not found.\n");
- return(0);
+ // stat failed, no file
+ cout << "not found.\n";
+ return 0;
} else {
- /* stat succeeded, file exists */
- printf("exists.\n");
- return(1);
+ // stat succeeded, file exists
+ cout << "exists.\n";
+ return 1;
}
}
-/* check to see if a shared object exists */
-int shared_object_exists(char *basepath, char *ext) {
+// check to see if a shared object exists
+int shared_object_exists(const char *basepath, const string& ext) {
char file[256], scene_path[256];
long int index;
- if ( strcmp(ext, ".sw") == 0 ) {
+ if ( ext == ".sw" ) {
fgBucketGenBasePath(&west_index, scene_path);
index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".se") == 0 ) {
+ if ( ext == ".se" ) {
fgBucketGenBasePath(&east_index, scene_path);
index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".ne") == 0 ) {
+ if ( ext == ".ne" ) {
fgBucketGenBasePath(&east_index, scene_path);
index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".nw") == 0 ) {
+ if ( ext == ".nw" ) {
fgBucketGenBasePath(&west_index, scene_path);
index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".south") == 0 ) {
+ if ( ext == ".south" ) {
fgBucketGenBasePath(&south_index, scene_path);
index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".north") == 0 ) {
+ if ( ext == ".north" ) {
fgBucketGenBasePath(&north_index, scene_path);
index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".west") == 0 ) {
+ if ( ext == ".west" ) {
fgBucketGenBasePath(&west_index, scene_path);
index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
}
}
- if ( strcmp(ext, ".east") == 0 ) {
+ if ( ext == ".east" ) {
fgBucketGenBasePath(&east_index, scene_path);
index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
}
-/* my custom file opening routine ... don't open if a shared edge or
- * vertex alread exists */
-FILE *my_open(char *basename, char *basepath, char *ext) {
+// my custom file opening routine ... don't open if a shared edge or
+// vertex alread exists
+FILE *my_open(const string& basename, const string& basepath,
+ const string& ext)
+{
FILE *fp;
- char filename[256];
+ string filename;
- /* create the output file name */
- strcpy(filename, basename);
- strcat(filename, ext);
+ // create the output file name
+ filename = basename + ext;
- /* check if a shared object already exist from a different tile */
+ // check if a shared object already exist from a different tile
- if ( shared_object_exists(basepath, ext) ) {
- /* not an actual file open error, but we've already got the
- * shared edge, so we don't want to create another one */
- printf("not opening\n");
+ if ( shared_object_exists(basepath.c_str(), ext) ) {
+ // not an actual file open error, but we've already got the
+ // shared edge, so we don't want to create another one
+ cout << "not opening\n";
return(NULL);
} else {
- /* open the file */
- fp = fopen(filename, "w");
- printf("Opening %s\n", filename);
+ // open the file
+ fp = fopen(filename.c_str(), "w");
+ cout << "Opening " + filename + "\n";
return(fp);
}
}
-/* dump in WaveFront .obj format */
-void dump_obj(char *basename, char *basepath) {
+// dump in WaveFront .obj format
+void dump_obj(const string& basename, const string& basepath) {
+ Point3D node;
double n1[3], n2[3], n3[3], n4[3], n5[3], norm[3], temp;
FILE *fp, *sw, *se, *ne, *nw, *north, *south, *east, *west, *body;
- int i, t1, t2, t3, t4, t5, count;
+ int i, t1, t2, t3, t4, t5, count, size;
+ double x, y, z;
sw = my_open(basename, basepath, ".sw");
se = my_open(basename, basepath, ".se");
body = my_open(basename, basepath, ".body");
- printf("Dumping edges file basename: %s ...\n", basename);
+ cout << "Dumping edges file basename: " + basename + " ...\n";
- /* dump vertices */
- printf(" writing vertices\n");
- for ( i = 1; i <= nodecount; i++ ) {
+ // dump vertices
+ cout << " writing vertices\n";
- if ( (fabs(nodes_orig[i][1] - ymin) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmin) < FG_EPSILON) ) {
+ iterator_3d last = nodes_orig.end();
+ iterator_3d current = nodes_orig.begin();
+ ++current;
+ for ( ; current != last; ++current) {
+ node = *current;
+
+ if ( (fabs(node.y() - ymin) < FG_EPSILON) &&
+ (fabs(node.x() - xmin) < FG_EPSILON) ) {
fp = sw;
- } else if ( (fabs(nodes_orig[i][1] - ymin) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmax) < FG_EPSILON) ) {
+ } else if ( (fabs(node.y() - ymin) < FG_EPSILON) &&
+ (fabs(node.x() - xmax) < FG_EPSILON) ) {
fp = se;
- } else if ( (fabs(nodes_orig[i][1] - ymax) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmax) < FG_EPSILON)) {
+ } else if ( (fabs(node.y() - ymax) < FG_EPSILON) &&
+ (fabs(node.x() - xmax) < FG_EPSILON)) {
fp = ne;
- } else if ( (fabs(nodes_orig[i][1] - ymax) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmin) < FG_EPSILON) ) {
+ } else if ( (fabs(node.y() - ymax) < FG_EPSILON) &&
+ (fabs(node.x() - xmin) < FG_EPSILON) ) {
fp = nw;
- } else if ( fabs(nodes_orig[i][0] - xmin) < FG_EPSILON ) {
+ } else if ( fabs(node.x() - xmin) < FG_EPSILON ) {
fp = west;
- } else if ( fabs(nodes_orig[i][0] - xmax) < FG_EPSILON ) {
+ } else if ( fabs(node.x() - xmax) < FG_EPSILON ) {
fp = east;
- } else if ( fabs(nodes_orig[i][1] - ymin) < FG_EPSILON ) {
+ } else if ( fabs(node.y() - ymin) < FG_EPSILON ) {
fp = south;
- } else if ( fabs(nodes_orig[i][1] - ymax) < FG_EPSILON ) {
+ } else if ( fabs(node.y() - ymax) < FG_EPSILON ) {
fp = north;
} else {
fp = body;
}
+ x = node.x();
+ y = node.y();
+ z = node.z();
+
if ( fp != NULL ) {
- fprintf(fp, "gdn %.2f %.2f %.2f\n",
- nodes_orig[i][0], nodes_orig[i][1], nodes_orig[i][2]);
+ fprintf(fp, "gdn %.2f %.2f %.2f\n", x, y, z);
}
}
- printf(" calculating and writing normals\n");
- /* calculate and generate normals */
- for ( i = 1; i <= nodecount; i++ ) {
-/* printf("Finding normal\n"); */
+ cout << " calculating and writing normals\n";
+
+ // calculate and generate normals
+ size = nodes_orig.size();
+ for ( i = 1; i < size; i++ ) {
+ // printf("Finding normal\n");
find_tris(i, &t1, &t2, &t3, &t4, &t5);
n5[0] = n5[1] = n5[2] = 0.0;
count = 1;
- calc_normal(nodes_cart[tris[t1][0]], nodes_cart[tris[t1][1]],
- nodes_cart[tris[t1][2]], n1);
+ calc_normal(nodes_cart[tri_list[t1].n1],
+ nodes_cart[tri_list[t1].n2],
+ nodes_cart[tri_list[t1].n3],
+ n1);
if ( t2 > 0 ) {
- calc_normal(nodes_cart[tris[t2][0]], nodes_cart[tris[t2][1]],
- nodes_cart[tris[t2][2]], n2);
+ calc_normal(nodes_cart[tri_list[t2].n1],
+ nodes_cart[tri_list[t2].n2],
+ nodes_cart[tri_list[t2].n3],
+ n2);
count = 2;
}
if ( t3 > 0 ) {
- calc_normal(nodes_cart[tris[t3][0]], nodes_cart[tris[t3][1]],
- nodes_cart[tris[t3][2]], n3);
+ calc_normal(nodes_cart[tri_list[t3].n1],
+ nodes_cart[tri_list[t3].n2],
+ nodes_cart[tri_list[t3].n3],
+ n3);
count = 3;
}
if ( t4 > 0 ) {
- calc_normal(nodes_cart[tris[t4][0]], nodes_cart[tris[t4][1]],
- nodes_cart[tris[t4][2]], n4);
+ calc_normal(nodes_cart[tri_list[t4].n1],
+ nodes_cart[tri_list[t4].n2],
+ nodes_cart[tri_list[t4].n3],
+ n4);
count = 4;
}
if ( t5 > 0 ) {
- calc_normal(nodes_cart[tris[t5][0]], nodes_cart[tris[t5][1]],
- nodes_cart[tris[t5][2]], n5);
+ calc_normal(nodes_cart[tri_list[t5].n1],
+ nodes_cart[tri_list[t5].n2],
+ nodes_cart[tri_list[t5].n3],
+ n5);
count = 5;
}
-/* printf(" norm[2] = %.2f %.2f %.2f\n", n1[2], n2[2], n3[2]); */
+ // printf(" norm[2] = %.2f %.2f %.2f\n", n1[2], n2[2], n3[2]);
norm[0] = ( n1[0] + n2[0] + n3[0] + n4[0] + n5[0] ) / (double)count;
norm[1] = ( n1[1] + n2[1] + n3[1] + n4[1] + n5[1] ) / (double)count;
norm[2] = ( n1[2] + n2[2] + n3[2] + n4[2] + n5[2] ) / (double)count;
-/* printf(" count = %d\n", count); */
-/* printf(" Ave. normal = %.4f %.4f %.4f\n", norm[0], norm[1], norm[2]);*/
+ // printf(" count = %d\n", count);
+ // printf(" Ave. normal = %.4f %.4f %.4f\n", norm[0], norm[1],
+ // norm[2]);
MAT3_NORMALIZE_VEC(norm, temp);
-/* printf(" Normalized ave. normal = %.4f %.4f %.4f\n", */
-/* norm[0], norm[1], norm[2]); */
+ // printf(" Normalized ave. normal = %.4f %.4f %.4f\n",
+ // norm[0], norm[1], norm[2]);
fp = NULL;
- if ( (fabs(nodes_orig[i][1] - ymin) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmin) < FG_EPSILON) ) {
+ if ( (fabs(nodes_orig[i].y() - ymin) < FG_EPSILON) &&
+ (fabs(nodes_orig[i].x() - xmin) < FG_EPSILON) ) {
fp = sw;
- } else if ( (fabs(nodes_orig[i][1] - ymin) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmax) < FG_EPSILON) ) {
+ } else if ( (fabs(nodes_orig[i].y() - ymin) < FG_EPSILON) &&
+ (fabs(nodes_orig[i].x() - xmax) < FG_EPSILON) ) {
fp = se;
- } else if ( (fabs(nodes_orig[i][1] - ymax) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmax) < FG_EPSILON)) {
+ } else if ( (fabs(nodes_orig[i].y() - ymax) < FG_EPSILON) &&
+ (fabs(nodes_orig[i].x() - xmax) < FG_EPSILON)) {
fp = ne;
- } else if ( (fabs(nodes_orig[i][1] - ymax) < FG_EPSILON) &&
- (fabs(nodes_orig[i][0] - xmin) < FG_EPSILON) ) {
+ } else if ( (fabs(nodes_orig[i].y() - ymax) < FG_EPSILON) &&
+ (fabs(nodes_orig[i].x() - xmin) < FG_EPSILON) ) {
fp = nw;
- } else if ( fabs(nodes_orig[i][0] - xmin) < FG_EPSILON ) {
+ } else if ( fabs(nodes_orig[i].x() - xmin) < FG_EPSILON ) {
fp = west;
- } else if ( fabs(nodes_orig[i][0] - xmax) < FG_EPSILON ) {
+ } else if ( fabs(nodes_orig[i].x() - xmax) < FG_EPSILON ) {
fp = east;
- } else if ( fabs(nodes_orig[i][1] - ymin) < FG_EPSILON ) {
+ } else if ( fabs(nodes_orig[i].y() - ymin) < FG_EPSILON ) {
fp = south;
- } else if ( fabs(nodes_orig[i][1] - ymax) < FG_EPSILON ) {
+ } else if ( fabs(nodes_orig[i].y() - ymax) < FG_EPSILON ) {
fp = north;
}
if ( fp != NULL ) {
int main(int argc, char **argv) {
- char basename[256], basepath[256], temp[256];
+ string basename, basepath, temp;
fgBUCKET p;
long int index;
int len;
- strcpy(basename, argv[1]);
+ basename = argv[1];
- /* find the base path of the file */
- extract_path(basename, basepath);
- extract_path(basepath, basepath);
- extract_path(basepath, basepath);
- printf("%s\n", basepath);
+ // find the base path of the file
+ basepath = extract_path(basename);
+ basepath = extract_path(basepath);
+ basepath = extract_path(basepath);
+ cout << "basepath = " + basepath + "\n";
- /* find the index of the current file */
- extract_file(basename, temp);
- len = strlen(temp);
+ // find the index of the current file
+ temp = extract_file(basename);
+ len = temp.length();
if ( len >= 2 ) {
- temp[len-2] = '\0';
+ temp = temp.substr(0, len-2);
}
- index = atoi(temp);
- printf("%ld\n", index);
+ index = atoi( temp.c_str() );
+ cout << "index = " << index << "\n";
fgBucketParseIndex(index, &p);
- printf("bucket = %d %d %d %d\n", p.lon, p.lat, p.x, p.y);
- /* generate the indexes of the neighbors */
+ cout << "bucket = " << p.lon << " " << p.lat << " " <<
+ p.x << " " << p.y << "\n";
+
+ // generate the indexes of the neighbors
fgBucketOffset(&p, &ne_index, 1, 1);
fgBucketOffset(&p, &nw_index, -1, 1);
fgBucketOffset(&p, &se_index, 1, -1);
fgBucketOffset(&p, &east_index, 1, 0);
fgBucketOffset(&p, &west_index, -1, 0);
- /*
- printf("Corner indexes = %ld %ld %ld %ld\n",
- ne_index, nw_index, sw_index, se_index);
- printf("Edge indexes = %ld %ld %ld %ld\n",
- north_index, south_index, east_index, west_index);
- */
+ // printf("Corner indexes = %ld %ld %ld %ld\n",
+ // ne_index, nw_index, sw_index, se_index);
+ // printf("Edge indexes = %ld %ld %ld %ld\n",
+ // north_index, south_index, east_index, west_index);
+
- /* load the input data files */
+ // load the input data files
triload(basename);
- /* dump in WaveFront .obj format */
+ // dump in WaveFront .obj format
dump_obj(basename, basepath);
return(0);
}
-/* $Log$
-/* Revision 1.1 1998/07/08 14:59:13 curt
-/* *.[ch] renamed to *.[ch]xx
-/*
- * Revision 1.11 1998/07/04 00:56:40 curt
- * typedef'd struct fgBUCKET.
- *
- * Revision 1.10 1998/05/02 01:54:37 curt
- * Converting to polar3d.h routines.
- *
- * Revision 1.9 1998/04/18 04:01:20 curt
- * Now use libMath rather than having local copies of math routines.
- *
- * Revision 1.8 1998/04/14 02:26:08 curt
- * Code reorganizations. Added a Lib/ directory for more general libraries.
- *
- * Revision 1.7 1998/04/08 23:21:13 curt
- * Adopted Gnu automake/autoconf system.
- *
- * Revision 1.6 1998/03/03 15:36:13 curt
- * Tweaks for compiling with g++
- *
- * Revision 1.5 1998/03/03 03:37:04 curt
- * Cumulative tweaks.
- *
- * Revision 1.4 1998/01/31 00:41:26 curt
- * Made a few changes converting floats to doubles.
- *
- * Revision 1.3 1998/01/27 18:37:04 curt
- * Lots of updates to get back in sync with changes made over in .../Src/
- *
- * Revision 1.2 1998/01/14 15:54:43 curt
- * Initial revision completed.
- *
- * Revision 1.1 1998/01/14 02:11:31 curt
- * Initial revision.
- *
- */
+// $Log$
+// Revision 1.4 1998/10/18 01:17:27 curt
+// Point3D tweaks.
+//
+// Revision 1.3 1998/09/22 23:49:56 curt
+// C++-ified, STL-ified, and string-ified.
+//
+// Revision 1.2 1998/09/21 23:16:23 curt
+// Converted to c++ style comments.
+//
+// Revision 1.1 1998/07/08 14:59:13 curt
+// *.[ch] renamed to *.[ch]xx
+//
+// Revision 1.11 1998/07/04 00:56:40 curt
+// typedef'd struct fgBUCKET.
+//
+// Revision 1.10 1998/05/02 01:54:37 curt
+// Converting to polar3d.h routines.
+//
+// Revision 1.9 1998/04/18 04:01:20 curt
+// Now use libMath rather than having local copies of math routines.
+//
+// Revision 1.8 1998/04/14 02:26:08 curt
+// Code reorganizations. Added a Lib/ directory for more general libraries.
+//
+// Revision 1.7 1998/04/08 23:21:13 curt
+// Adopted Gnu automake/autoconf system.
+//
+// Revision 1.6 1998/03/03 15:36:13 curt
+// Tweaks for compiling with g++
+//
+// Revision 1.5 1998/03/03 03:37:04 curt
+// Cumulative tweaks.
+//
+// Revision 1.4 1998/01/31 00:41:26 curt
+// Made a few changes converting floats to doubles.
+//
+// Revision 1.3 1998/01/27 18:37:04 curt
+// Lots of updates to get back in sync with changes made over in .../Src/
+//
+// Revision 1.2 1998/01/14 15:54:43 curt
+// Initial revision completed.
+//
+// Revision 1.1 1998/01/14 02:11:31 curt
+// Initial revision.
+//
+