Emmanuel Baranger <>
Many, many very nice aircraft models.
-Andrei Barbu "T"Eval" teval@myrealbox.com
+Andrei Barbu <andrei@0xab.com>
Designed and implemented the current version of the FlightGear website.
Also contributed a first stab at a config file/command line parsing
system.
+Matthias Boerner <>
+ Coorganizer of the FlightGear booth at the annual LinuxTag event in
+ Germany.
+
+Alexis Bory
+ Very nice models, including the F14-B.
Jim Brennan <jj@kingmont.com>
Provided a big chunk of online space to store USA scenery for Flight Gear.
Many C++ style, usage, and implementation improvements.
STL portability, tons o' stuff. :-)
Threading support and threaded tile pager.
+ Initiate the fgrun project
+
+Francesco Brisa <>
+ Scenery models and ground networks for Italian airports.
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
really useful looking code available there.
http://www.magic-software.com
+Martin Eschen <>
+ Helped enourmously toward finishing the full scale traffic demo at EHAM.
Francine Evans <evans@cs.sunysb.edu>
Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
for FS98. They are pretty cool and Oscar was happy to contribute
them to our little project.
+Detlef Faber
+ Many WWII era aircraft.
+
Leidson Campos A. Ferreira <leidson@planetamessenger.org>
Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
Bruce Finney <bfinney@gte.net>
MSVC5 compatibility.
+Thomas Förster <>
+ Updates to the AI system, including the Dykstra route finding algorithm,
+ adding a performance class, and many code clean-ups.
+ Co-organizer of the annual LinuxTag booth.
+
Melchior Franz <mfranz@aon.at>
Reworked the joystick driver detection code, added high/low support for
Technical Genius behind the Custom Scenery Project.
Current maintainer of TaxiDraw
+Anders Gidenstam <>
+ Support for Lighter than Air vehicles.
+ Author of the ZeppelinNT.
+
Neetha Girish <neethagirish@usa.net>
Contributed the xml configurable HUD changes.
Habibie <habibie@MailandNews.com>
RedHat package building changes for SimGear.
+Csaba Halász <>
+ Many bugfixes and code checking.
+
+Ampere Hardraade <>
+ Many detailed 3D models of aircraft, including the MD11, and several
+ Airbuses.
+
+Brett Harrison <>
+ Ground networks for various airports.
+ Most of the liveries for the new C172p by HHS.
+ AI Repaints for several 737's and C172's
Dave Haskell <dave@haskell.demon.co.uk>
Original exterior textures for the Cessna 310 U-3A model. Only a few
the flight model. Bruce has patiently answered my many, many questions.
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
+Ron Jensen
+ Contributed to the piston engine code in JSBSim.
+
Maik Justus <fg@mjustus.de>
Developed YASim's helicopter/rotor logic.
Has been maintaining FAQ for some years.
-Time Moore <>
+Tim Moore <>
Many innovations to the OpenSceneGraph based graphics system.
Counseling of other developers toward learning OSG
Maintaing a GIT repository containing a mirror of FlightGear's
Contributed code to more accurately model VSI, DG, Altitude.
Contributed to the Install and Getting Started manual.
+Pigeon <>
+ Developed the multiplayer network infrastructure.
Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
Contributed beginnings of a textured instrument panel.
-Frederic Bouvier <frbouvi@wanadoo.fr>
- Added French language support
- Keeps FlightGear MSVC compatible.
- Did a number of code changes to improve the animation code.
- Added a number of animations that improves the visual system quite a lot.
- Did a nice job populating the San Francisco bay area by adding a lot
- of static scenery.
- Builds the FlightGear binary windows distributions.
- Author of fgrun, the defacto launcher on windows and many other platforms.
- Author of fgsd, a standalone scenery designer.
+Frederic Bouvier <fredfgfs01@free.fr>
+ Keeps FlightGear MSVC compatible.
+ Did a number of code changes to improve the animation code.
+ Added a number of animations that improves the visual system quite a lot.
+ Did a nice job populating the San Francisco bay area by adding a lot
+ of static scenery.
+ Builds the FlightGear binary windows distributions.
+ Maintainer of fgrun, the defacto launcher on windows and many other platforms.
+ Author of fgsd, a standalone scenery designer.
+ Provides regular binary snapshots of flightgear and it's related projects for
+ the windows community.
Very active first aid responder on the official Flightgear
forum.
+Gerard Robin <>
+ Many nice Aircraft models
Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry
to answer astro-related questions whenever one needs to.
http://welcome.to/pausch
+Christian Schmitt <>
+ Detailed Frankfurt airport buildings.
+ Contributions to the custom scenery project.
Chris Schoeneman <crs@millpond.engr.sgi.com>
Contributed some 3d sound playing code for Irix, Win32, and Linux
Contributed various textures and engine modelling.
http://www.zedley.com/Philip/index.htm
+Heiko Schulz <>
+ Contributed AI traffic for EDDF
+ EDDF Night lights
+ ground networks
+
Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
Author of the Triangle program. Triangle is used to calculate the
Martin Spott <Martin.Spott@uni-duisburg.de>
Contributed to the installation / user guide.
- Coordinator of the Custom Scenery Project.
+ Coorganizer of the FlightGear booth at the annual LinuxTag event in
+ Germany.
+ Manages the "World Scenery" releases.
Jon Stockill <>
Maintainer of the object database.
Moon has correct phase and blends well into the sky.
Planets are correctly positioned and have proper magnitude.
Help with time functions, gui, and other misc stuff.
+ 2D Cloud layers (nifty).
Added the AirTraffic module for scheduled AI airliners and other aircraft.
+ Full scale AI traffic demo for EHAM.
Current FlightGear release manager.
- 2D Cloud layers (nifty).
+
+Gabor Toth <>
+ Contributed some Livery repaints for AI Aircraft
+ Contributed many ideas leading towards the Traffic Manager II format
+ Runs FGTracker, an online flight tracking service for FlightGear
James Turner <>
Many code cleanups of the internal structure of the airport database,
X/MIT-style license. Please see the following URL for more info:
http://www.equi4.com/metakit
+Holger Wirtz <>
+Author of FGCom, a voice communication program intented for FlightGear
+multiplayer/ATC.
John Wojnaroski <castle@mminternet.com>
Open Glass Cockpit project
3d clouds
+Marcus Zojer <>
+ Contributed a B1B aircraft model.
+
Lee Elliot <leee@spatial.freeserve.co.uk>
Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
Added a generic yoke model, a generic throttle quadrant model and a
generic pedal set model.
OSG based three 3D clouds.
+ Forum moderator.
Stefan Seifert <nine@detonation.org>
Updated 2003-04-17,
Updated 2004-06-01,
Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
-Updated 2009-02-02 by Dur Talsma
+Updated 2009-02-02 by Durk Talsma