MSVC5 compatibility.
-Melchior Franz <a8603365@unet.univie.ac.at>
+Melchior Franz <mfranz@aon.at>
Made that joystick high/low support for joystick hats.
- Nasal-ified the Saitek X45 joystick which now is the bases of a lot of
- porgrammable joysticks.
+ Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
+ the basis of a lot of programmable joysticks.
Created the led.txf font.
- Made some improvements of the telnet and the http interface.
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
- Mantains the only fully working helicopter model in FlightGear.
+ Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Major overhaul and parameterization of the sound module, to allow
aircraft-specific sound configuration at runtime.
Did a lot of code improvements and bug-hunting.
- Creator of a lot of ground textures.
- Creator of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
- Maintains the Irix port.
+ Creator of most of the ground textures.
+ Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
+ Keeps the Irix port current.
Localization support.
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
+Maik Justus <fg@mjustus.de>
+ Developed YASim's helicopter/rotor logic.
+ Wrote the Bo105 helicopter FDM configuration file.
+
+
Richard Kaszeta <bofh@me.umn.edu>
Contributed screen buffer to ppm screen shot routine.
Rich has also helped in the early development of the Flight Gear "altitude
David Luff <david.luff@nottingham.ac.uk>
Contributed heavily to the IO360 piston engine model.
+ Created the ATC intelligent traffic subsystem.
+ Creator of TaxiDraw, a program to modify the taxiway layout
+ for FlightGear.
Lewis Magruder <blackhawk96@hotmail.com>
Contributed a first draft of a scenery creation howto.
-Curt Olson <curt@flightgear.org>
+Curt Olson <http://www.flightgear.org/~curt>
Curt is responsible for overall project and source code management.
He has his hands in many of the areas, but is primarily responsible
for the scenery subsystem, as well as much of the infrastructure in
information rather than aerodynamic coefficients.
Added support for placing 2D panel objects in 3D space.
Modified the HUD code to make it more accurate and added 3D support.
- Modiefied the UI code to allow a far more flexible grouping system.
+ Modified the UI code to allow a far more flexible grouping system.
Added the Nasal scripting language and added FlightGear integration.
Ultra hires tiled screen dumps.
Contributed the initial 'goto airport' and 'reset' functions
Contributed the initial http image server code
- Did the build instructions for OpenAL (and SDL) under Cygwin.
+ Did the build instructions for OpenAL (and SDL) for Cygwin.
Roland Voegtli <voegtli@sanw.unibe.ch>
Open Glass Cockpit project
3d clouds
+
Lee Elliot <leee@spatial.freeserve.co.uk>
Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
Did a lot of suggestions for better aircraft modelling, some of which
resulted in code changes to accomplish them.
+
Innis Cunningham <innisc@hotmail.com>
+ Modelled the 737 and contributed to the T38.
+
+
+Vivian Meazza <vivian.meazza@lineone.net>
Added a number of excellent aircraft models including the Hawker Hunter
and Seahawk.
+
Space Imaging, Inc http://www.spaceimaging.com/
Space Imaging has allowed us to use the images in their archive for
commercial and non-commercial use, provided the original image can't be
THIS DOCUMENT WAS INITIALLY WRITTEN BY
-Curt L. Olson <curt@flightgear.org>
+Curt L. Olson <http://www.flightgear.org/~curt>
THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000