Provided a big chunk of online space to store USA scenery for Flight Gear.
-Bernie Bright <bbright@c031.aone.net.au>
- Many C++ style, usage, and implementation improvements.
+Bernie Bright <bbright@bigpond.net.au>
+ Many C++ style, usage, and implementation improvements.
STL portability, tons o' stuff. :-)
- Currently trying to get a BeOS port together but life keeps getting
- in the way!
Threading support and threaded tile pager.
MSVC5 compatibility.
+Melchior Franz <a8603365@unet.univie.ac.at>
+ Made that joystick high/low support for joystick hats.
+ Created the led.txf font.
+ Made some improvements of the telnet and the http interface.
+ Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
+
+
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Authors of the zlib library. Used for on-the-fly compression and
decompression routines.
http://www.flightsimnetwork.com/mikehill/home.htm
+Erik Hofman <erik@ehofman.com>
+ Major overhaul and parameterization of the sound module, to allow
+ aircraft-specific sound configuration at runtime.
+ Irix port.
+ Localization support.
+
+
Charlie Hotchkiss <clhotch@pacbell.net>
Worked on improving and enhancing the HUD code.
Lots of code style tips and code tweaks ...
Working on getting fgfs and ssg to work without textures.
Also added the new 2D panel and the save/load support.
Property manager
- Joystick support
+ Generalized input module
+ 3D model animation module
+ initial take of sound-effects module
+ Random ground cover objects
+ Vacuum and pitot systems.
Eric Mitchell <mitchell@mars.ark.com>
all original creations.
+Cameron Moore <cameron@unbeatenpath.net>
+ Reigning list admin.
+ Provided man pages.
+ Self-proclaimed code janitor.
+ FAQ maintainer.
+
+
Anders Morken <amrken@online.no>
Maintained the European mirror of the FG web pages.
Unfortunately this mirror has been taken down due to reglementation
He has his hands in many of the areas, but is primarily responsible
for the scenery subsystem, as well as much of the infrastructure in
the sim.
+ Electrical system.
+ Runway lighting.
Brian Paul
William Riley <riley@technologist.com>
Contributed code to add "brakes".
Patch to support a first joystick with more than two axes.
+ World scenery based on vmap0 data.
Andy Ross <andy@plausible.org>
Project Bonanza - http://members.xoom.com/ConceptSim/index.html
+Martin Spott <Martin.Spott@uni-duisburg.de>
+ Contributed to the installation / user guide.
+
+
U.S. Geological Survey
Provided geographic data used by this project
http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
Many other GUI, HUD, and autopilot contributions.
Contributed a patch to allow mouse input to control view direction.
Ultra hires tiled screen dumps.
+ Contributed the initial 'goto airport' and 'reset' functions
+ Contributed the initial http image server code
Roland Voegtli <voegtli@sanw.unibe.ch>
http://www.best.com/~williams/index.html
+Jim Wilson <jimw@kelcomaine.com>
+ Wrote a major overhaul of the viewer code to make it more flexible
+ and modular. Contributed many small fixes and bug reports.
+ Contributed the the pui property browser.
+ Contributed to the autopilot.
+
+
Jean-Claude Wippler <jcw@equi4.com>
Author of MetaKit - a portable, embeddible database with a portable
data file format. This software is not GPL'd but the author is kindly
http://www.equi4.com/metakit
+John Wojnaroski <castle@mminternet.com>
+ Open Glass Cockpit project
+ 3d clouds
+
+
WoodSoup Project http://www.woodsoup.org
+ [ FlightGear no longer uses woodsoup services, but we appreciate
+ the support provided to our project during the time they hosted us. ]
Provided computing resources and services so that the Flight Gear
project could have real home. This includes, web services,
ftp services, shell accounts, email lists, dns services, etc.
THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
Oliver Delise <delise@mail.isis.de>
+
+
+Updated 2001-12-11 by David Megginson, david@megginson.com