Granted permission for the flightgear project to use some of the
sound effects from their site.
-
Syd Adams:
Added clipping to 2d instruments. Added volume control to ATC-chatter.
Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
Contributed to the HUD code.
+Emmanuel Baranger <>
+ Many, many very nice aircraft models.
+
Andrei Barbu "T"Eval" teval@myrealbox.com
Designed and implemented the current version of the FlightGear website.
system.
+Matthias Boerner <>
+ Coorganizer of the FlightGear booth at the annual LinuxTag event in
+ Germany.
+
+
+Thorsten Brehm
+ Thorsten provided the TCAS system and fixed an uncountable number of
+ bugs, closed memory leaks and helps creating new releases.
+
+
+Alexis Bory
+ Very nice models, including the F14-B.
+
+
Jim Brennan <jj@kingmont.com>
Provided a big chunk of online space to store USA scenery for Flight Gear.
Threading support and threaded tile pager.
+Francesco Brisa <>
+ Scenery models and ground networks for Italian airports.
+ Scripts for automated source downloads and builds.
+
+
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
Contributed the README.Linux
Co-Author of the "Getting Started Manual"
New instrument panel configurations
+Bertrand Coconnier
+ Contributed several bugfixes and improvements for the integration of
+ the JSBSim flight dynamics model
+
+
Dave Cornish <dmc@halcyon.com>
Created our new, super cool, runway textures.
Created some of our cloud textures.
http://www.isis.de/members/~odelise/progs/flightgear
+John Denker
+ Contributed bugfixes and improvements to the navigation and ATIS code.
+
+
+Martin Eschen <>
+ Helped enourmously toward finishing the full scale traffic demo at EHAM.
+
+
+Torsten Dreyer
+ Contributed the very nice Piper Seneca, closely modelled after the
+ real thing. Also added many other nice aircraft (such as the ogeL, also
+ closely modelled after the real thing), buildings, etc.
+ Creator of fgpanel. Code maintainer of weather, environment, autopilot
+ and many other core systems.
+
+
Dave Eberly <eberly@magic-software.com>
Contributed some sphere interpolation code used by Christian Mayer's
weather data base system. Go to Dave's web site. He has a ton of
them to our little project.
+Detlef Faber
+ Many WWII era aircraft.
+
+
+Leidson Campos A. Ferreira <leidson@planetamessenger.org>
+ Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
+
+
+Olaf Flebbe
+ Improved the build system for Windows and provided pre-built
+ dependencies.
+
+
Bruce Finney <bfinney@gte.net>
MSVC5 compatibility.
+Thomas Forster <>
+ Updates to the AI system, including the Dykstra route finding algorithm,
+ adding a performance class, and many code clean-ups.
+ Co-organizer of the annual LinuxTag booth.
+
+
Melchior Franz <mfranz@aon.at>
Reworked the joystick driver detection code, added high/low support for "hats".
Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
Changes and updates for compiling on FreeBSD
+Ralf Gerlich <>
+ Technical Genius behind the Custom Scenery Project.
+ Current maintainer of TaxiDraw
+
+
+Anders Gidenstam <>
+ Added support for lighter than air vehicles to JSBSim.
+ Contributed simulation of wildfires and a basic system for dual control
+ of an aircraft over the multiplayer network.
+ Author of several airships and one aircraft.
+
+
Neetha Girish <neethagirish@usa.net>
Contributed the xml configurable HUD changes.
RedHat package building changes for SimGear.
+Csaba Hal�sz <>
+ Many bugfixes and code checking.
+
+
+Ampere Hardraade <>
+ Many detailed 3D models of aircraft, including the MD11, and several
+ Airbuses.
+
+
+Brett Harrison <>
+ Ground networks for various airports.
+ Most of the liveries for the new C172p by HHS.
+ AI Repaints for several 737's and C172's
+
+
Dave Haskell <dave@haskell.demon.co.uk>
Original exterior textures for the Cessna 310 U-3A model. Only a few
minor modifications were made.
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
+Ron Jensen
+ Contributed to the piston engine code in JSBSim.
+
+
Maik Justus <fg@mjustus.de>
Developed YASim's helicopter/rotor logic.
Implemented aerotowing, water plane and anchor support for YASim, and
made its gear aware of the surface material.
Wrote the Bo105 helicopter FDM configuration file.
+ Developed gear/ground interactions and added aerotow/winch
+ support to the YASim FDM
Ove Kaaven
Reigning list admin.
Provided man pages.
Self-proclaimed code janitor.
- FAQ maintainer.
+ Has been maintaining FAQ for some years.
+
+
+Tim Moore <>
+ Many innovations to the OpenSceneGraph based graphics system.
+ Counseling of other developers toward learning OSG
+ Maintaing a GIT repository containing a mirror of FlightGear's
+ source code, speficially for bugfix releases.
Anders Morken <amrken@online.no>
extendible hashing and works similar to the standard UNIX dbm routines.
+Tatsuhiro Nishioka
+ Maintainer of the Mac port.
+ Contributed some very nice Japanese aircraft models.
+
+
Alexei Novikov <anovikov@heron.itep.ru>
Created European Scenery
Contributed a script to turn fgfs scenery into beautifully rendered
Contributed to the Install and Getting Started manual.
+Pigeon <>
+ Developed the multiplayer network infrastructure.
+
+
Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
Contributed beginnings of a textured instrument panel.
Frederic Bouvier <frbouvi@wanadoo.fr>
- Added French language support
- Keeps FlightGear MSVC compatible.
- Did a number of code changes to improve the animation code.
- Added a number of animations that improves the visual system quite a lot.
- Did a nice job populating the San Francisco bay area by adding a lot
- of static scenery.
+ Added French language support
+ Keeps FlightGear MSVC compatible.
+ Did a number of code changes to improve the animation code.
+ Added a number of animations that improves the visual system quite a lot.
+ For a long time built the FlightGear binary windows distributions.
+ Did a nice job populating the San Francisco bay area by adding a lot
+ of static scenery.
+ Maintainer of fgrun, the defacto launcher on windows and many other platforms.
+ Author of fgsd, a standalone scenery designer.
Petter Reinholdtsen <pere@games.no>
World scenery based on vmap0 data.
+Gijs de Rooy <>
+ Contributed some very nice building models, including a very
+ detailed layout of the Amsterdam airport terminals, and many
+ downtown buildings.
+ Redid the Boeing 747-400 3D model.
+ Greatly contributed to the FlightGear community as a very active
+ first aid responder on the official Flightgear forum, as a forum
+ and wiki admin, and as the editor of the monthly FlightGear
+ newsletter.
+
+
+Gerard Robin <>
+ Many nice Aircraft models
+
+
Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry
information rather than aerodynamic coefficients.
Added the Nasal scripting language and added FlightGear integration.
+Brian Schack <>
+ Current maintainer of Atlas, the moving map program for FlightGear
+
+
Paul Schlyter <pausch@saaf.se>
Mr. Schlyter provided Durk Talsma with all the information
he needed to write the astro code. Mr. S. is also willing
http://welcome.to/pausch
+Christian Schmitt <>
+ Detailed Frankfurt airport buildings.
+ Contributions to the custom scenery project.
+
+
Chris Schoeneman <crs@millpond.engr.sgi.com>
Contributed some 3d sound playing code for Irix, Win32, and Linux
It is unclear if this code will be used directly, but it certainly
Phil Schubert <philip@zedley.com>
Contributed various textures and engine modelling.
http://www.zedley.com/Philip/index.htm
+
+
+Heiko Schulz <>
+ Contributed AI traffic for EDDF
+ EDDF Night lights
+ ground networks
Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
Project Bonanza - http://members.xoom.com/ConceptSim/index.html
-Martin Spott <Martin.Spott@uni-duisburg.de>
+Martin Spott <Martin@flightgear.org>
Contributed to the installation / user guide.
+ Coorganizer of the FlightGear booth at the annual LinuxTag event in
+ Germany.
+ Manages the "World Scenery" releases.
+ Maintains world's biggest repository and toolchain for free and
+ open map and scenery data at http://mapserver.flightgear.org/
+
+
+Jon Stockill <>
+ Maintainer of the object database.
Martin Dressler <dr@musicabona.cz>
http://people.a2000.nl/dtals
+Gabor Toth <>
+ Contributed some Livery repaints for AI Aircraft
+ Contributed many ideas leading towards the Traffic Manager II format
+ Runs FGTracker, an online flight tracking service for FlightGear
+
+
+James Turner <>
+ Many code cleanups of the internal structure of the airport database,
+ runway parsing, route management.
+ Is currently working on adding flightmanagement support.
+
+
UIUC - Department of Aeronautical and Astronautical Engineering
Contributed modifications to LaRCsim to allow loading of aircraft
parameters from a file. These modifications were made as part of an
http://www.equi4.com/metakit
+Holger Wirtz <>
+ Author of FGCom, a voice communication program intented for FlightGear
+ multiplayer/ATC.
+
+
John Wojnaroski <castle@mminternet.com>
Open Glass Cockpit project
3d clouds
+Marcus Zojer <>
+ Contributed a B1B aircraft model.
+
+
Lee Elliot <leee@spatial.freeserve.co.uk>
Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
Did a lot of suggestions for better aircraft modelling, some of which
model that creates an updraft around it's center.
-Mathias Fröhlich <Mathias.Froehlich@gmx.net>
+Mathias Fröhlich <Mathias.Froehlich@gmx.net>
Implemented the groundcache code which made it possible for aircraft
to follow the ground precisely and, as a result, made it possible to
land on aircraft carriers.
Modified YASim, JSBSim and LaRCsim to support the groundcache code.
Reorganized the code to eliminate the viewer jitter for close by objects.
+ Mathias is responsible for the transition to OSG and he added HLA support.
Harald Johnsen <hjohnsen@evc.net>
Enhancements to the Cessna-310 3d model.
Added a generic yoke model, a generic throttle quadrant model and a
generic pedal set model.
+ OSG based three 3D clouds.
+ Forum moderator.
Stefan Seifert <nine@detonation.org>
Added the save-on-exit option to save the user preferences at program exit.
+Thorsten Renk <thorsten.i.renk@jyu.fi>
+ Created the local weather system with Thermals, Ridge lift and Wave lift
+ which creates an accurate meteorological simulation.
+ Added the Atmospheric light scattering (ALS) framework
+ (http://wiki.flightgear.org/Atmospheric_light_scattering)
+ Worked a quite a number of aircraft shaders like the interior shader,
+ rain shader and exhaust flume shader
+
Space Imaging, Inc http://www.spaceimaging.com/
Space Imaging has allowed us to use the images in their archive for
commercial and non-commercial use, provided the original image can't be
extracted from the textures.
- Some (if not all) of the best textures in use by FlightGear wouldn't be
- possible without the satellite images provided by them.
Airservices Australia
SkyscraperPage.com has allowed us to use their building diagrams to
make textures and 3d models of their buildings.
+http://sky.aw.net.ua/
+ The owner of this site has kindly allowed us to use potographs from this
+ site for cloud texturing.
+
WoodSoup Project http://www.woodsoup.org
[ FlightGear no longer uses woodsoup services, but we appreciate
version of FG would have been impossible.
+The following individuals have contributed to the scenery object database:
+ Martin Spott, Dave Martin, Thomas Foerster, Chris Metzler, Frederic
+ Bouvier, Melchior Franz, Roberto Inzerillo, Erik Hofman, Mike Round,
+ Innis Cunningham, David Megginson, Stuart Buchanan, Josh Babcock,
+ Esa Hyytia, Mircea Lutic, Jens Thoms Toerring, Mark Akermann,
+ Torsten Dreyer, Martin C. Doege, Alexis Bory, Sebastian Bechtold,
+ Julien Pierru, Bertrand Augras, Gerard Robin, Jakub Skibinski,
+ Morten Oesterlund Joergensen, Carsten Vogel, Dominique Lemesre,
+ Daniel Leygnat, Bertrand Gilot, Morten Skyt Eriksen, Alex
+ Bamesreiter, Oliver Predelli, Georg Vollnhals, and Paul Richter.
-NOTE:
-----
+For regional texturing, support by the following people and organization is
+gratefully acknowledged:
+
+ - Instituto Brasileiro de Geografia e Estatistica (IBGE) for the
+ satellite images of the Brazilian cerrado:
+ http://downloads.ibge.gov.br/downloads_geociencias.htm
+
+ - Diogo Sergio for the image of the caatinga trees:
+ http://commons.wikimedia.org/wiki/File:Caatinga_Xiquexique_pedras_01.JPG
+
+ - Maria Hsu for the image of a caatinga tree:
+ https://www.flickr.com/photos/14323530@N05/2150992479/
+
+ - Leonardo "Leguas" Carvalho for the image of the Ipe-Amarelo tree:
+ http://pt.wikipedia.org/wiki/Ficheiro:Ipe_detail.jpg
-THIS DOCUMENT WAS INITIALLY WRITTEN BY
+ - Spoladore for the image of the Lixeira tree:
+ http://pt.wikipedia.org/wiki/Cajueiro-bravo-do-campo#/media/File:Lixeira_do_cerrado_de_Mato_Grosso.JPG
-Curt L. Olson <http://www.flightgear.org/~curt>
+ - Otávio Nogueira for the image of a cerrado tree:
+ https://www.flickr.com/photos/55953988@N00/3896942038
+ - P199 for the image of Las Piñas City, the Philippines:
+ http://commons.wikimedia.org/wiki/File:Las_Pinas_City.jpg
+
+
+NOTE:
+----
-THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
+THIS DOCUMENT WAS INITIALLY WRITTEN BY:
+ Curt L. Olson <http://baron.flightgear.org/~curt>
-Oliver Delise <delise@mail.isis.de>
+THE CONTENTS WERE RESEARCHED AND UPDATED MARCH, 8 2000:
+ Oliver Delise <delise@mail.isis.de>
Updated 2001-12-11 by David Megginson, david@megginson.com
Updated 2003-04-17,
Updated 2004-06-01,
Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
+Updated 2007-05-16 for 0.9.11 release
+Updates 2015-06-15 by Thorsten Renk