STL portability, tons o' stuff. :-)
Currently trying to get a BeOS port together but life keeps getting
in the way!
+ Threading support and threaded tile pager.
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
John Check <j4strngs@rockfish.net>
- Cloud textures
+ Maintains the base package repository
Joystick howto
Panel howto
New instrument panel configurations
Dave Cornish <dmc@halcyon.com>
Created our new, super cool, runway textures.
+ Created some of our cloud textures.
Oliver Delise <delise@mail.isis.de>
RedHat package building changes for SimGear.
+Mike Hill <mikehill@flightsim.com>
+ Contributed 3d aircraft models to our project.
+ http://www.flightsimnetwork.com/mikehill/home.htm
+
+
Charlie Hotchkiss <clhotch@pacbell.net>
Worked on improving and enhancing the HUD code.
Lots of code style tips and code tweaks ...
the sim.
+Brian Paul
+ His TR Library: http://www.mesa3d.org/brianp/TR.html
+ And also Mesa of course: http://www.mesa3d.org
+
+
Tony Peden <apeden@earthlink.net>
Contributions on the flight model front, including a LaRCsim based
Cessna 172. JSBsim: the initial conditions code, a more complete
Contributed a great circle route autopilot mode based on wgs84 routines.
Many other GUI, HUD, and autopilot contributions.
Contributed a patch to allow mouse input to control view direction.
+ Ultra hires tiled screen dumps.
Roland Voegtli <voegtli@sanw.unibe.ch>