Provided a big chunk of online space to store USA scenery for Flight Gear.
-Bernie Bright <bbright@c031.aone.net.au>
- Many C++ style, usage, and implementation improvements.
+Bernie Bright <bbright@bigpond.net.au>
+ Many C++ style, usage, and implementation improvements.
STL portability, tons o' stuff. :-)
- Currently trying to get a BeOS port together but life keeps getting
- in the way!
Threading support and threaded tile pager.
Melchior Franz <a8603365@unet.univie.ac.at>
+ Made that joystick high/low support for joystick hats.
+ Created the led.txf font.
+ Made some improvements of the telnet and the http interface.
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
Generalized input module
3D model animation module
initial take of sound-effects module
+ Random ground cover objects
Eric Mitchell <mitchell@mars.ark.com>
Reigning list admin.
Provided man pages.
Self-proclaimed code janitor.
+ FAQ maintainer.
Anders Morken <amrken@online.no>
William Riley <riley@technologist.com>
Contributed code to add "brakes".
Patch to support a first joystick with more than two axes.
+ World scenery based on vmap0 data.
Andy Ross <andy@plausible.org>
Jim Wilson <jimw@kelcomaine.com>
Wrote a major overhaul of the viewer code to make it more flexible
and modular. Contributed many small fixes and bug reports.
+ Contributed the the pui property browser.
+ Contributed to the autopilot.
Jean-Claude Wippler <jcw@equi4.com>