Contributed to the HUD code.
+Andrei Barbu "T"Eval" teval@myrealbox.com
+ Designed and implemented the current version of the FlightGear website.
+
+
Michael Basler <pmb@knUUt.de>
Author of the Getting Started guide.
Oliver Delise <delise@mail.isis.de>
FAQ Maintainer, Documentation, Public Relations.
- Working on adding some networking / multi-user support.
+ Author of (the now depreciated) networking / multi-user support.
Founder of the FlightGear MultiPilot Project :
http://www.isis.de/members/~odelise/progs/flightgear
MSVC5 compatibility.
-Melchior Franz <a8603365@unet.univie.ac.at>
+Melchior Franz <mfranz@aon.at>
Made that joystick high/low support for joystick hats.
+ Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
+ the basis of a lot of programmable joysticks.
Created the led.txf font.
- Made some improvements of the telnet and the http interface.
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
+ Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Erik Hofman <erik@ehofman.com>
Major overhaul and parameterization of the sound module, to allow
aircraft-specific sound configuration at runtime.
- Irix port.
+ Did a lot of code improvements and bug-hunting.
+ Creator of most of the ground textures.
+ Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
+ Keeps the Irix port current.
Localization support.
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
+Maik Justus <fg@mjustus.de>
+ Developed YASim's helicopter/rotor logic.
+ Wrote the Bo105 helicopter FDM configuration file.
+
+
Richard Kaszeta <bofh@me.umn.edu>
Contributed screen buffer to ppm screen shot routine.
Rich has also helped in the early development of the Flight Gear "altitude
David Luff <david.luff@nottingham.ac.uk>
Contributed heavily to the IO360 piston engine model.
+ Created the ATC intelligent traffic subsystem.
+ Creator of TaxiDraw, a program to modify the taxiway layout
+ for FlightGear.
Lewis Magruder <blackhawk96@hotmail.com>
He has his hands in many of the areas, but is primarily responsible
for the scenery subsystem, as well as much of the infrastructure in
the sim.
- Electrical system.
- Runway lighting.
+ Handles most parts of the regular scenery rebuild, including lots of
+ improvements of the vertex calculation code.
+ Added the nw PID based, configurable autopilot code.
+ Added the Electrical system.
+ Added Runway lighting.
Brian Paul
Frederic Bouvier <frbouvi@wanadoo.fr>
Added French language support
Keeps FlightGear MSVC compatible.
+ Did a number of code changes to improve the animation code.
+ Added a number of animations that improves the visual system quite a lot.
+ Did a nice job populating the San Francisco bay area by adding a lot
+ of static scenery.
Petter Reinholdtsen <pere@games.no>
information rather than aerodynamic coefficients.
Added support for placing 2D panel objects in 3D space.
Modified the HUD code to make it more accurate and added 3D support.
+ Modified the UI code to allow a far more flexible grouping system.
+ Added the Nasal scripting language and added FlightGear integration.
Paul Schlyter <pausch@saaf.se>
Ultra hires tiled screen dumps.
Contributed the initial 'goto airport' and 'reset' functions
Contributed the initial http image server code
+ Did the build instructions for OpenAL (and SDL) for Cygwin.
Roland Voegtli <voegtli@sanw.unibe.ch>
of extra controls which will prove to be usefull no and for the future.
Contributed a number of aircraft configuration files, including a T-38 and
Boeing 737.
+ Implemented the AIModels subsystem (originally based on the ATC traffic code)
+ and extended it to support ships, aircraft, ballistic objects, thunder-storms,
+ and thermals.
+ Added a lot of updated to JSBSIm, esp. for the turbine section.
Ed Williams <Ed_Williams@compuserve.com>
and modular. Contributed many small fixes and bug reports.
Contributed the the pui property browser.
Contributed to the autopilot.
- Created several excellent 3D aircraft models, including the p-51 and
- Boeing 747.
+ Created several excellent 3D aircraft models, including the p-51,
+ Wright Flyer and the Boeing 747.
Jean-Claude Wippler <jcw@equi4.com>
3d clouds
+Lee Elliot <leee@spatial.freeserve.co.uk>
+ Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
+ Did a lot of suggestions for better aircraft modelling, some of which
+ resulted in code changes to accomplish them.
+
+
+Innis Cunningham <innisc@hotmail.com>
+ Modelled the 737 and contributed to the T38.
+
+
+Vivian Meazza <vivian.meazza@lineone.net>
+ Added a number of excellent aircraft models including the Hawker Hunter
+ and Seahawk.
+
+
Space Imaging, Inc http://www.spaceimaging.com/
Space Imaging has allowed us to use the images in their archive for
commercial and non-commercial use, provided the original image can't be
Updated 2001-12-11 by David Megginson, david@megginson.com
Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
+Updated 2004-06-01 by Erik Hofman, erik@ehofman.com