http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
+Oliver Delise <delise@rp-plus.de>
+ FAQ Maintainer.
+ Working on adding some networking / multi-user support.
+
+
Jean-Francois Doue
Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
Graphics Gems IV ed. Paul S. Heckbert)
flight model. Bruce has patiently answered my many, many questions.
-Oliver Delise <delise@rp-plus.de>
- FAQ Maintainer.
- Working on adding some networking / multi-user support.
+Richard Kaszeta <bofh@me.umn.edu>
+ Contributed screen buffer to ppm screen shot routine.
Tom Knienieder <knienieder@ms.netwing.at>
Redid the Makefile system so it is simpler and more robust.
-Vasily Lewis <vlewis@woodsoup.org> http://www.woodsoup.org
- Provided computing resources and services so that the Flight Gear
- project could have real home. This includes, web services, ftp services
- shell accounts, email lists, dns services, etc.
-
-
Christian Mayer <Vader@t-online.de>
Working on a multi-lingual conversion tools for fgfs.
Contributed code to read msfs formated texture files.
+ Working on a completely new weather subsystem.
+ Working on a balloon simulator.
+
+
+David Megginson <david@megginson.com>
+ Contributed a patch to allow mouse input to control view direction.
+ Contributed a patch to allow mouse input to control the yoke.
+ Contributed financially towards hard drive space for use by the flight
+ gear project.
+ Updates to README.running.
+ Working on getting fgfs and ssg to work without textures.
Eric Mitchell <mitchell@mars.ark.com>
Created the Generic Polygon Clipping library
+Alexei Novikov <anovikov@heron.itep.ru>
+ Contributed a script to turn fgfs scenery into beautifully rendered
+ 2d maps.
+ Contributed a first draft of a scenery creation howto.
+
+
Curt Olson <curt@flightgear.org>
Curt is the one that "herds that cats". Lately Curt has been concetrating
on building better scenery.
+Tony Peden <apeden@earthlink.net>
+ Contributions on the flight model front, including a LaRCsim based
+ Cessna 172. JSBsim: the initial conditions code, a more complete standard
+ atmosphere model, and other bugfixes/additions.
+
+
Robin Peel <robinp@mindspring.com>
Maintains the ever growing worldwide airport and runway database for
the Flight Gear project as well as for X-Plane.
William Riley <riley@technologist.com>
- Contributed code to add "brakes".
+ Contributed code to add "brakes". Patch to support a first joystick
+ with more than two axes.
Paul Schlyter <pausch@saaf.se>. Mr. Schlyter provided Durk Talsma with
position in sky. Moon has correct phase and blends well into the
sky. Planets are correctly positioned and have proper magnitude.
Help with time functions, gui, and other misc stuff.
+ 2D Cloud layers (nifty).
+
+
+Mark Vallevand <Mark.Vallevand@UNISYS.com>
+ Contributed some METAR parsing code.
+ Contributed some win32 screen printing routines.
Gary R. Van Sickle <tiberius@braemarinc.com>
Many performance optimizations throughout the code. Many contributions
and much advice for the scenery generation section. Lots of windoze
related contributions.
+ Contributed wgs84 distance and course routines.
+ Contributed a great circle route autopilot mode based on wgs84 routines.
+ Many other GUI, HUD, and autopilot contributions.
Roland Voegtli <webmaster@sanw.unibe.ch>
a Mac to compile and run on said platform.
+WoodSoup Project http://www.woodsoup.org
+ Provided computing resources and services so that the Flight Gear
+ project could have real home. This includes, web services, ftp services
+ shell accounts, email lists, dns services, etc.
+
+
Robert Allan Zeh <raz@cmg.FCNBD.COM>
Helped me tremendously in figuring out the Cygnus win32 compiler and
how to link with .dll's. With out him the first runable win32