http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
+Melchior Franz
+ METAR parser and fetcher. "material" animation (based on Jim Wilsons's
+ "emission" animation). Debugging and extension of property listener
+ features. Addition of removeChildren.
+
+
+Mathias Froehlich
+ Reworked and cleaned up large parts of the infrastructure, of math
+ files, animations and rendering in preparation of a transition to
+ the OSG library. Added new handlers for shared and referenced objects.
+
+
Bruce Finney <bfinney@gte.net>
MSVC5 compatibility.
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
+Maik Justus
+ Fixed an old bug in the SGPropertyNode class.
+
+
Richard Kaszeta <bofh@me.umn.edu>
Contributed screen buffer to ppm screen shot routine.
Rich has also helped in the early development of the Flight Gear "altitude
SimGear property manager/registry
+Tim Moore
+ Ported the (chrome) "shader" animation to OSG, and helped with porting
+ the "material" animation.
+
+
Curt Olson http://www.flightgear.org/~curt/
Curt is responsible for overall project and source code management.
He has his hands in many of the areas.
Incorporated the Gnu automake/autoconf system (with libtool).
This should streamline and standardize the build process for all
Unix-like platforms. It should have little effect on IDE type
- environments since the don't use the Unix make system.
+ environments since these don't use the Unix make system.
Paul Schlyter <pausch@saaf.se>