credit everyone who has contributed to this project.
+A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
+ Granted permission for the flightgear project to use some of the
+ sound effects from their site.
+
+
Raul Alonzo <amil@las.es>
Mr. Alonzo is the author of Ssystem and provided his kind permission
for using the moon texture. I also used parts of his code as a template
STL portability, tons o' stuff. :-)
Currently trying to get a BeOS port together but life keeps getting
in the way!
+ Threading support and threaded tile pager.
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
+John Check <j4strngs@rockfish.net>
+ Maintains the base package repository
+ Joystick howto
+ Panel howto
+ New instrument panel configurations
+
+
+Dave Cornish <dmc@halcyon.com>
+ Created our new, super cool, runway textures.
+ Created some of our cloud textures.
+
+
Oliver Delise <delise@mail.isis.de>
FAQ Maintainer, Documentation, Public Relations.
Working on adding some networking / multi-user support.
them to our little project.
+Bruce Finney <bfinney@gte.net>
+ MSVC5 compatibility.
+
+
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Authors of the zlib library. Used for on-the-fly compression and
decompression routines.
Changes and updates for compiling on FreeBSD
+Neetha Girish <neethagirish@usa.net>
+ Contributed the xml configurable HUD changes.
+
+
Jeff Goeke-Smith <jgoeke@voyager.net>
Contributed our first autopilot. (Heading Hold)
Better autoconf check for external timezone/daylight variables in
RedHat package building changes for SimGear.
+Mike Hill <mikehill@flightsim.com>
+ Contributed 3d aircraft models to our project.
+ http://www.flightsimnetwork.com/mikehill/home.htm
+
+
Charlie Hotchkiss <clhotch@pacbell.net>
Worked on improving and enhancing the HUD code.
Lots of code style tips and code tweaks ...
Redid the Makefile system so it is simpler and more robust.
+David Luff <david.luff@nottingham.ac.uk>
+ Contributed heavily to the IO360 piston engine model.
+
+
Christian Mayer <flightgear@christianmayer.de>
Working on a multi-lingual conversion tools for fgfs
as a demonstration of technology ;-)
David Megginson <david@megginson.com>
- Contributed a patch to allow mouse input to control view direction.
Contributed a patch to allow mouse input to control the yoke.
Contributed financially towards hard drive space for use by the
flight gear project.
Updates to README.running.
Working on getting fgfs and ssg to work without textures.
Also added the new 2D panel and the save/load support.
+ Property manager
+ Joystick support
Eric Mitchell <mitchell@mars.ark.com>
the sim.
+Brian Paul
+ His TR Library: http://www.mesa3d.org/brianp/TR.html
+ And also Mesa of course: http://www.mesa3d.org
+
+
Tony Peden <apeden@earthlink.net>
Contributions on the flight model front, including a LaRCsim based
Cessna 172. JSBsim: the initial conditions code, a more complete
aid database for the Flight Gear project as well as for X-Plane.
-Alex Perry <arp11@pacbell.net>
+Alex Perry <alex.perry@ieee.org>
Contributed code to more accurately model VSI, DG, Altitude.
Contributed to the Install and Getting Started manual.
Contributed wgs84 distance and course routines.
Contributed a great circle route autopilot mode based on wgs84 routines.
Many other GUI, HUD, and autopilot contributions.
+ Contributed a patch to allow mouse input to control view direction.
+ Ultra hires tiled screen dumps.
Roland Voegtli <voegtli@sanw.unibe.ch>