#include <GL/glut.h>
#include <time.h>
-#include "../types.h"
+#include "../Include/types.h"
#include "../Flight/flight.h"
/* $Log$
-/* Revision 1.9 1997/12/10 22:37:55 curt
-/* Prepended "fg" on the name of all global structures that didn't have it yet.
-/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+/* Revision 1.10 1997/12/15 23:55:07 curt
+/* Add xgl wrappers for debugging.
+/* Generate terrain normals on the fly.
/*
+ * Revision 1.9 1997/12/10 22:37:55 curt
+ * Prepended "fg" on the name of all global structures that didn't have it yet.
+ * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+ *
* Revision 1.8 1997/12/09 04:25:38 curt
* Working on adding a global lighting params structure.
*