#include <GL/glut.h>
#include <XGL/xgl.h>
+#ifdef __BORLANDC__
+# define exception c_exception
+#endif
+#include <math.h>
+
#include <string.h>
#include <Aircraft/aircraft.hxx>
// first determine the difference between our view angle and local
// direction to the sun
- rotation = -(sun_rotation + FG_PI) - (FG_Psi - v->view_offset) ;
+ rotation = -(sun_rotation + FG_PI) - (f->get_Psi() - v->view_offset) ;
while ( rotation < 0 ) {
rotation += FG_2PI;
}
// $Log$
+// Revision 1.22 1998/12/03 01:18:42 curt
+// Converted fgFLIGHT to a class.
+//
+// Revision 1.21 1998/11/23 21:49:09 curt
+// Borland portability tweaks.
+//
// Revision 1.20 1998/11/06 21:18:27 curt
// Converted to new logstream debugging facility. This allows release
// builds with no messages at all (and no performance impact) by using