$| = 1; # flush buffers after every write
-$do_dem2node = 1;
-$do_triangle_1 = 1;
-$do_fixnode = 1;
-$do_splittris = 1;
-$do_assemtris = 1;
-$do_triangle_2 = 1;
-
-$do_tri2obj = 1;
-$do_strips = 1;
+$do_dem2node = 0;
+$do_triangle_1 = 0;
+$do_fixnode = 0;
+$do_splittris = 0;
+$do_assemtris = 0;
+$do_triangle_2 = 0;
+
+$do_tri2obj = 0;
+$do_strips = 0;
$do_fixobj = 1;
if ( $do_dem2node ) {
dem2node() ;
} else {
- $subdir = "../Scenery/w100n040/w093n045";
+ $subdir = "../Scenery/w120n030/w111n033";
print "WARNING: Hardcoding subdir = $subdir\n";
}
}
close(OUT);
- unlink("$subdir/$file");
+ # unlink("$subdir/$file");
}
}
}
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.18 1998/05/20 20:55:40 curt
+# Makefile tweaks
+#
# Revision 1.17 1998/04/28 01:23:25 curt
# Added a work around so that we can get past the "triangle" program
# hanging, by aborting and rerunning with that tile marked to use the "-i"