include ../make.inc
-CFLAGS = $(FG_CFLAGS) -g
+CFLAGS = $(FG_CFLAGS) -O3 -fomit-frame-pointer -funroll-all-loops -ffast-math
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.3 1997/12/02 13:13:32 curt
+# Fixed problem with averaged vertex normals.
+#
# Revision 1.2 1997/11/14 00:29:13 curt
# Transform scenery coordinates at this point in pipeline when scenery is
# being translated to .obj format, not when it is being loaded into the end