#include <Include/fg_constants.h>
#include <Include/fg_types.h>
-#include <Math/fg_geodesy.h>
-#include <Math/mat3.h>
-#include <Math/polar.h>
-#include <Scenery/bucketutils.h>
+#include <Scenery/Bucket/bucketutils.h>
+
+#include "fg_geodesy.h"
+#include "mat3.h"
+#include "polar.h"
int nodecount, tricount;
/* $Log$
-/* Revision 1.11 1998/03/03 16:01:00 curt
-/* More c++ compile tweaks.
+/* Revision 1.12 1998/04/08 23:22:18 curt
+/* Adopted Gnu automake/autoconf system.
/*
+ * Revision 1.11 1998/03/03 16:01:00 curt
+ * More c++ compile tweaks.
+ *
* Revision 1.10 1998/01/31 00:41:27 curt
* Made a few changes converting floats to doubles.
*