// Add a point to the point list if it doesn't already exist.
// Returns the index (starting at zero) of the point in the list.
int unique_add( const Point3D& p );
+
+ // return the master node list
+ inline point_container get_node_list() const { return point_list; }
};
// $Log$
+// Revision 1.2 1999/03/19 22:29:06 curt
+// Working on preparationsn for triangulation.
+//
// Revision 1.1 1999/03/17 23:52:00 curt
// Initial revision.
//