**************************************************************************/
-#include "weather.h"
-#include "../Aircraft/aircraft.h"
-#include "../Utils/fg_random.h"
+#include <stdio.h>
+
+#include <Weather/weather.h>
+#include <Aircraft/aircraft.h>
+#include <Math/fg_random.h>
+
+
+/* This is a record containing current weather info */
+struct fgWEATHER current_weather;
/* Initialize the weather modeling subsystem */
-void fgWeatherInit(void) {
+void fgWeatherInit( void ) {
+ struct fgWEATHER *w;
+
+ w = ¤t_weather;
+
+ printf("Initializing weather subsystem\n");
+
+ /* Configure some wind */
+ /* FG_V_north_airmass = 15; */ /* ft/s =~ 10mph */
+
+ w->visibility = 45000.0; /* in meters */
}
+
/* Update the weather parameters for the current position */
-void fgWeatherUpdate(double lon, double lat, double alt) {
- struct flight_params *f;
- f = ¤t_aircraft.flight;
+void fgWeatherUpdate( void ) {
- /* Configure some wind */
- FG_V_north_airmass = 15; /* ft/s =~ 10mph */
+ /* temporarily remove the code of this do-nothing routine */
+
+#ifdef FG_WEATHER_UPDATE
+ fgFLIGHT *f;
+ struct fgWEATHER *w;
+
+ f = current_aircraft.flight;
+ w = ¤t_weather;
/* Add some random turbulence */
- FG_U_gust = fg_random() * 1.0 - 0.5;
+ /* FG_U_gust = fg_random() * 1.0 - 0.5;
FG_V_gust = fg_random() * 1.0 - 0.5;
- FG_W_gust = fg_random() * 1.0 - 0.5;
-
+ FG_W_gust = fg_random() * 1.0 - 0.5; */
+#endif FG_WEATHER_UPDATE
}
+
/* $Log$
-/* Revision 1.1 1997/07/19 23:03:57 curt
-/* Initial revision.
+/* Revision 1.15 1998/04/25 22:06:34 curt
+/* Edited cvs log messages in source files ... bad bad bad!
/*
+ * Revision 1.14 1998/02/09 15:07:54 curt
+ * Minor tweaks.
+ *
+ * Revision 1.13 1998/01/27 00:48:08 curt
+ * Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
+ * system and commandline/config file processing code.
+ *
+ * Revision 1.12 1998/01/19 19:27:22 curt
+ * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+ * This should simplify things tremendously.
+ *
+ * Revision 1.11 1998/01/19 18:40:41 curt
+ * Tons of little changes to clean up the code and to remove fatal errors
+ * when building with the c++ compiler.
+ *
+ * Revision 1.10 1997/12/30 22:22:46 curt
+ * Further integration of event manager.
+ *
+ * Revision 1.9 1997/12/30 20:48:03 curt
+ * Integrated new event manager with subsystem initializations.
+ *
+ * Revision 1.8 1997/12/11 04:43:58 curt
+ * Fixed sun vector and lighting problems. I thing the moon is now lit
+ * correctly.
+ *
+ * Revision 1.7 1997/12/10 22:37:56 curt
+ * Prepended "fg" on the name of all global structures that didn't have it yet.
+ * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+ *
+ * Revision 1.6 1997/08/27 03:30:38 curt
+ * Changed naming scheme of basic shared structures.
+ *
+ * Revision 1.5 1997/08/22 21:34:42 curt
+ * Doing a bit of reorganizing and house cleaning.
+ *
+ * Revision 1.4 1997/08/02 16:23:55 curt
+ * Misc. tweaks.
+ *
+ * Revision 1.3 1997/07/31 22:52:41 curt
+ * Working on redoing internal coordinate systems & scenery transformations.
+ *
+ * Revision 1.2 1997/07/30 16:12:44 curt
+ * Moved fg_random routines from Util/ to Math/
+ *
+ * Revision 1.1 1997/07/19 23:03:57 curt
+ * Initial revision.
+ *
*/