#include "../Math/fg_random.h"
+/* This is a record containing current weather info */
+struct fgWEATHER current_weather;
+
+
/* Initialize the weather modeling subsystem */
void fgWeatherInit(void) {
- struct WEATHER *w;
+ struct fgWEATHER *w;
w = ¤t_weather;
/* Update the weather parameters for the current position */
void fgWeatherUpdate(double lon, double lat, double alt) {
- struct FLIGHT *f;
- struct WEATHER *w;
+ struct fgFLIGHT *f;
+ struct fgWEATHER *w;
f = ¤t_aircraft.flight;
w = ¤t_weather;
/* $Log$
-/* Revision 1.6 1997/08/27 03:30:38 curt
-/* Changed naming scheme of basic shared structures.
+/* Revision 1.7 1997/12/10 22:37:56 curt
+/* Prepended "fg" on the name of all global structures that didn't have it yet.
+/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
/*
+ * Revision 1.6 1997/08/27 03:30:38 curt
+ * Changed naming scheme of basic shared structures.
+ *
* Revision 1.5 1997/08/22 21:34:42 curt
* Doing a bit of reorganizing and house cleaning.
*