/* Initialize the weather modeling subsystem */
-void fgWeatherInit(void);
+void fgWeatherInit( void );
/* Update the weather parameters for the current position */
-void fgWeatherUpdate();
+void fgWeatherUpdate( void );
#endif /* WEATHER_H */
/* $Log$
-/* Revision 1.6 1997/12/30 22:22:47 curt
-/* Further integration of event manager.
+/* Revision 1.7 1998/01/19 18:40:41 curt
+/* Tons of little changes to clean up the code and to remove fatal errors
+/* when building with the c++ compiler.
/*
+ * Revision 1.6 1997/12/30 22:22:47 curt
+ * Further integration of event manager.
+ *
* Revision 1.5 1997/12/10 22:37:56 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"