// Call highest constructor
parent::__construct($class);
- if ((defined('DEBUG_CORE')) && (defined('DEBUG_CONSTRUCT'))) $this->getDebugInstance()->output(sprintf("[%s:] Konstruktor erreicht.<br />\n",
- $this->__toString()
- ));
-
// Set part description and class name
$this->setObjectDescription("Simulator-Basis-Einheit");