AC_PREREQ(2.52)
dnl Initialize the automake stuff
-AM_INIT_AUTOMAKE(SimGear, 2.0.0-rc2)
+AM_INIT_AUTOMAKE(SimGear, 2.0.0)
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
AM_CONDITIONAL(HAVE_FRAMEWORK_PLIB, test "x$ac_cv_framework_PLIB" != "x")
AC_CHECK_HEADER(plib/ul.h)
-if test "x$ac_cv_header_plib_ul_h" != "xyes"; then
+
+AC_CHECK_LIB(plibul,ulInit)
+if test "x$ac_cv_header_plib_ul_h" != "xyes" \
+ -o "x$ac_cv_lib_plibul_ulInit" != "xyes" ; then
echo
echo "You *must* have the plib library installed on your system to build"
echo "SimGear!"
echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
+ echo
echo "Please see README.plib for more details."
echo
echo "configure aborted."
case "${host}" in
*-apple-darwin*)
if test "x$with_osg_framework" != "x"; then
- AC_CHECK_FRAMEWORK(osgViewer, [#include <osgViewer/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgGA, [#include <osgGA/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgText, [#include <osgText/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgFX, [#include <osgFX/AnisotropicLighting>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgUtil, [#include <osgUtil/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgDB, [#include <osgDB/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgSim, [#include <osgSim/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgParticle, [#include <osgParticle/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osg, [#include <osg/Version>], $with_osg_framework)
- osg_FRAMEWORKS="$FRAMEWORKS"
- FRAMEWORKS=""
- AC_SUBST(osg_FRAMEWORKS)
+# AC_CHECK_FRAMEWORK(osgViewer, [#include <osgViewer/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgGA, [#include <osgGA/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgText, [#include <osgText/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgFX, [#include <osgFX/AnisotropicLighting>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgUtil, [#include <osgUtil/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgDB, [#include <osgDB/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgSim, [#include <osgSim/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgParticle, [#include <osgParticle/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osg, [#include <osg/Version>], $with_osg_framework)
+# osg_FRAMEWORKS="$FRAMEWORKS"
+# FRAMEWORKS=""
+# AC_SUBST(osg_FRAMEWORKS)
AC_CHECK_FRAMEWORK(OpenThreads, [#include <OpenThreads/Version>], $with_osg_framework)
openthreads_FRAMEWORK="$FRAMEWORKS"
FRAMEWORKS=""
dnl This is needed when osg dynamic libs are specified
dnl instead of OSG frameworks on Mac OS X
dnl
- LDFLAGS="$LDFLAGS -L$with_osg"
+ AC_CHECK_LIB(OpenThreads,OpenThreadsGetVersion)
+ fi
+ ;;
+*)
+ if test "x$enable_osgdebug" = "xyes"; then
+ AC_CHECK_LIB(OpenThreadsd,OpenThreadsGetVersion)
+ else
+ AC_CHECK_LIB(OpenThreads,OpenThreadsGetVersion)
fi
;;
esac
+
AM_CONDITIONAL(HAVE_FRAMEWORK_OSG, test "x$ac_cv_framework_osg" != "x")
AC_CHECK_HEADER(osg/Version)
-if test "x$ac_cv_header_osg_Version" != "xyes"; then
+
+if test "x$ac_cv_header_osg_Version" != "xyes" -o "x$ac_cv_lib_OpenThreads_OpenThreadsGetVersion" != "xyes"; then
if test "x$ac_cv_framework_osg" != "xyes"; then
echo
- echo "You *must* have the OpenSceneGraph support library installed on your system"
+ echo "You *must* have the OpenThreads library installed on your system"
echo "to build this version of SimGear!"
+ echo " Maybe you need to specify --with-osg=DIR."
+ echo " Maybe you need to specify some LDFLAGS to help the linker."
+ echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
echo
echo "Please see README.OSG for more details."
echo
echo "You *must* have the Boost library installed on your system"
echo "to build this version of SimGear!"
echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
+ echo
echo "configure aborted."
exit
fi