AC_PREREQ(2.52)
dnl Initialize the automake stuff
-AM_INIT_AUTOMAKE(SimGear, 0.3.8)
+AM_INIT_AUTOMAKE(SimGear, 0.3.10)
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
if test "x$ac_cv_search_pthread_exit" = "x-lc_r"; then
CXXFLAGS="-pthread $CXXFLAGS"
- CFLAGS="-pthread $FLAGS"
+ CFLAGS="-pthread $CFLAGS"
fi
fi
esac
+AC_SEARCH_LIBS(glutGetModifiers, [ glut glut32 freeglut ], have_glut=yes, have_glut=no)
+AM_CONDITIONAL(HAVE_GLUT, test "x$have_glut" = "xyes")
+
opengl_LIBS="$LIBS"
LIBS="$base_LIBS"
save_LIBS=$LIBS
LIBS="$LIBS $thread_LIBS"
AC_SEARCH_LIBS(alGenBuffers, openal)
+ AC_SEARCH_LIBS(alutInit, [ alut openal ] )
OPENAL_OK="$ac_cv_search_alGenBuffers"
openal_LIBS="$LIBS"
LIBS=$save_LIBS
dnl Checks for typedefs, structures, and compiler characteristics.
AC_C_CONST
AC_TYPE_SIZE_T
+AC_TYPE_MODE_T
AC_HEADER_TIME
AC_STRUCT_TM
AC_CONFIG_FILES([ \
Makefile \
SimGear.spec \
- src-libs/Makefile \
simgear/Makefile \
simgear/version.h \
simgear/compatibility/Makefile \
simgear/scene/material/Makefile \
simgear/scene/model/Makefile \
simgear/scene/sky/Makefile \
- simgear/scene/sky/clouds3d/Makefile \
simgear/scene/tgdb/Makefile \
simgear/screen/Makefile \
simgear/serial/Makefile \
simgear/structure/Makefile \
simgear/threads/Makefile \
simgear/timing/Makefile \
- simgear/xgl/Makefile \
simgear/xml/Makefile \
])
AC_OUTPUT