# Specify if we want to build with Multiplayer support
# default to with_network=yes
-AC_ARG_WITH(multiplayer, [ --with-multiplayer Include default multiplayer support])
-AC_ARG_WITH(network_olk, [ --with-network-olk Include Oliver's multi-pilot networking support [default=no]])
+AC_ARG_WITH(multiplayer, [ --with-multiplayer Include multiplayer support [default=yes]])
-if test "x$with_multiplayer" = "xno" -a "x$with_network_olk" = "xno"; then
+if test "x$with_multiplayer" = "xno"; then
echo "Building without any kind of multiplayer support"
-
-elif test "x$with_multiplayer" = "xno"; then
-# echo "Building without default multiplayer support"
- echo "Building with Oliver's multi-pilot network support"
- AC_DEFINE([FG_NETWORK_OLK], 1, [Define to build with Oliver's networking])
-
else
- echo "Building with default multiplayer support"
-# echo "Building without Oliver's multi-pilot network support"
- AC_DEFINE([FG_MPLAYER_AS], 1, [Define to build with default multiplayer support])
+ echo "Building with multiplayer support"
+ AC_DEFINE([FG_MPLAYER_AS], 1, [Define to build with multiplayer support])
fi
-
-AM_CONDITIONAL(ENABLE_NETWORK_OLK, test "x$with_network_olk" != "xno" -a "x$with_multiplayer" = "xno")
AM_CONDITIONAL(ENABLE_MPLAYER_AS, test "x$with_multiplayer" != "xno")
src/MultiPlayer/Makefile \
src/Navaids/Makefile \
src/Network/Makefile \
- src/NetworkOLK/Makefile \
src/Objects/Makefile \
src/Replay/Makefile \
src/Scenery/Makefile \
fi
if test "x$with_multiplayer" != "xno"; then
- echo "Using default multiplayer support"
-elif test "x$with_network_olk" != "xno"; then
- echo "Using Oliver's multi-pilot network support"
+ echo "Building with multiplayer support"
fi
if test "x$with_threads" = "xyes"; then