dnl if using mesa, check for xmesa.h
if test "x$ac_cv_lib_MesaGL_glNewList" = "xyes" ; then
- AC_CHECK_HEADER(GL/xmesa.h)
- if test "x$ac_cv_header_GL_xmesa_h" = "xyes"; then
+ AC_CHECK_HEADER(GL/fxmesa.h)
+ if test "x$ac_cv_header_GL_fxmesa_h" = "xyes"; then
AC_DEFINE( XMESA )
AC_DEFINE( FX )
fi