]> git.mxchange.org Git - flightgear.git/blobdiff - configure.in
...
[flightgear.git] / configure.in
index e782461d610429556523eab20bbf76038d4c8530..304eb6c75dc4c8d714251ebd68877753198ec334 100644 (file)
@@ -2,30 +2,54 @@ dnl Process this file with autoconf to produce a configure script.
 dnl
 dnl The basis for this file was generated by autoscan(1) [pere 1998-03-19]
 dnl
+
 AC_INIT(Simulator/Aircraft/aircraft.c)
 
 dnl Initialize the automake stuff
-AM_INIT_AUTOMAKE(FlightGear, 0.51)
+AM_INIT_AUTOMAKE(FlightGear, 0.55)
 
 dnl Checks for programs.
-
 AC_PROG_MAKE_SET
 AC_PROG_CC
 AC_PROG_CXX
+AC_PROG_RANLIB
 AC_PROG_INSTALL
 AC_PROG_LN_S
+
 dnl Initialize libtool
-AM_PROG_LIBTOOL
+dnl AM_PROG_LIBTOOL
 
 dnl Initialize maintainer mode
-AM_MAINTAINER_MODE
+dnl AM_MAINTAINER_MODE
 
 dnl This is needed for AC_TRY_COMPILE later
-AC_ISC_POSIX
+dnl AC_ISC_POSIX
 
 dnl Check to see if this `configure' is being run in the `Cygwin32' environment
 dnl AM_CYGWIN32
 
+dnl specify if we are building with "checker"
+AC_ARG_WITH(efence, [  --with-efence           Specify if we are building with "electric-fence"])
+
+if test "x$with_efence" = "xyes" ; then
+    echo "Building with efence"
+    LIBS= "$LIBS -lefence"
+fi
+
+dnl specify the compiled flight model
+AC_ARG_WITH(flight-model, [  --with-flight-model=xxx Specify the flight model (navion, cherokee)])
+
+if test "x$with_flight_model" = "xcherokee" ; then
+    echo "Building with cherokee flight model"
+else 
+    echo "Building with navion flight model"
+fi
+AM_CONDITIONAL(ENABLE_CHEROKEE, test "x$with_flight_model" = "xcherokee")
+
+dnl Let the Win32 user specify if they want to build with the SGI
+dnl opengl.dll as opposed to the more standard openg32.dll
+AC_ARG_WITH(sgi-opengl, [  --with-sgi-opengl       Build against SGI's opengl.dll glu.dll and glut.dll])
+
 dnl Check for MS Windows environment
 AC_CHECK_HEADER(windows.h)
 
@@ -48,8 +72,11 @@ AM_CONDITIONAL(ENABLE_AUDIO_SUPPORT, \
        test -r /usr/include/soundcard.h \
                -o -r /usr/include/linux/soundcard.h \
                -o -r /usr/include/machine/soundcard.h \
+               -o -r /usr/include/audio.h \
                -o "x$ac_cv_header_windows_h" = "xyes" )
 
+AM_CONDITIONAL(ENABLE_IRIX_AUDIO, test -r /usr/include/audio.h)
+
 AM_CONDITIONAL(ENABLE_WIN32_AUDIO, test "x$ac_cv_header_windows_h" = "xyes")
 
 dnl extra library and include directories
@@ -77,68 +104,95 @@ AC_CHECK_LIB(SM, SmcOpenConnection)
 AC_CHECK_LIB(Xt, XtMalloc)
 AC_CHECK_LIB(Xmu, XmuLookupStandardColormap)
 
-# dnl Solaris OpenGL pain
-# AC_CHECK_LIB(eprintf, __eprintf)
+dnl check for OpenGL related libraries
 
-AC_CHECK_LIB(GLcore, glNewList)
-if test "x$ac_cv_lib_GLcore_glNewList" = "xno" ; then
-    dnl if no GLcore, check for GL
-    AC_CHECK_LIB(GL, glNewList)
-    if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
-        dnl if no GL, check for MesaGL
-        AC_CHECK_LIB(MesaGL, glNewList)
+if test "x$ac_cv_header_windows_h" != "xyes" ; then
+    dnl Reasonable stuff non-windoze variants ... :-)
+
+    AC_CHECK_LIB(GLcore, glNewList)
+    if test "x$ac_cv_lib_GLcore_glNewList" = "xno" ; then
+       dnl if no GLcore, check for GL
+       AC_CHECK_LIB(GL, glNewList)
+       if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
+           dnl if no GL, check for MesaGL
+           AC_CHECK_LIB(MesaGL, glNewList)
+       fi
+    else
+       dnl if GLcore found, then also check for GL
+       AC_CHECK_LIB(GL, glXCreateContext)
     fi
-else
-    dnl if GLcore found, then also check for GL
-    AC_CHECK_LIB(GL, glXCreateContext)
-fi
 
-dnl if using mesa, check for xmesa.h
-if test "x$ac_cv_lib_MesaGL_glNewList" = "xyes" ; then
-    AC_CHECK_HEADER(GL/xmesa.h)
-    AM_CONDITIONAL(ENABLE_XMESA_FX, test "x$ac_cv_header_GL_xmesa_h" = "xyes")
-fi
+    dnl if using mesa, check for xmesa.h
+    if test "x$ac_cv_lib_MesaGL_glNewList" = "xyes" ; then
+       AC_CHECK_HEADER(GL/xmesa.h)
+       AM_CONDITIONAL(ENABLE_XMESA_FX, \
+                      test "x$ac_cv_header_GL_xmesa_h" = "xyes")
+    else
+        dnl force a failed check
+        AM_CONDITIONAL(ENABLE_XMESA_FX, test "no" = "yes")
+    fi
 
-AC_CHECK_LIB(GLU, gluLookAt)
-if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then
-    dnl if no GLU, check for MesaGLU
-    AC_CHECK_LIB(MesaGLU, gluLookAt)
-fi
+    AC_CHECK_LIB(GLU, gluLookAt)
+    if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then
+       dnl if no GLU, check for MesaGLU
+       AC_CHECK_LIB(MesaGLU, gluLookAt)
+    fi
+
+    dnl check for glut
+    AC_CHECK_LIB(glut, glutGetModifiers)
+
+    dnl test for glutGameModeString
+    AC_CHECK_LIB(glut, glutGameModeString)
+else
+    dnl Win32 is a little wierd because it has to try to handle the various
+    dnl winbloze-isms.  We'll just do this manually for now.
 
-AC_CHECK_LIB(glut, glutGetModifiers)
-       
-dnl Win32 is a little wierd because it has to try to handle the various
-dnl winbloze-isms.  We'll just do this manually for now.
-if test "x$ac_cv_header_windows_h" = "xyes" ; then
     echo Win32 specific hacks...
     AC_DEFINE(WIN32)
 
-    dnl Note, the double square brackets are required becuase single brackets
-    dnl seem to get stripped out
-    if [[ -f `pwd`/Win32/glut.dll ]]; then
-        echo "    found glut.dll, adding -lglut"
-        LIBS="$LIBS -lglut"
+    dnl force a failed check since we will be building under windoze
+    AM_CONDITIONAL(ENABLE_XMESA_FX, test "no" = "yes")
+
+    if test "x$with_sgi_opengl" = "xyes" ; then
+        echo "Building with glut.dll, glu.dll, and opengl.dll"
+       WIN32_GLUT=glut
+       WIN32_GLU=glu
+       WIN32_OPENGL=opengl
+    else 
+       echo "Building with glut32.dll, glu32.dll, and opengl32.dll"
+       WIN32_GLUT=glut32
+       WIN32_GLU=glu32
+       WIN32_OPENGL=opengl32
+    fi
+
+    if test -f `pwd`/Win32/${WIN32_GLUT}.dll; then
+       echo "    found ${WIN32_GLUT}.dll, adding -l${WIN32_GLUT}"
+       LIBS="$LIBS -l${WIN32_GLUT}"
     else
-        echo "    Cannot find glut.dll"
-        exit 1
+       echo "    Cannot find ${WIN32_GLUT}.dll"
+       exit 1
     fi
-    if [[ -f `pwd`/Win32/glu.dll ]]; then
-        echo "    found glu.dll"
+
+    if test -f `pwd`/Win32/${WIN32_GLU}.dll; then
+       echo "    found ${WIN32_GLU}.dll"
     else
-        echo "    Can't find glu.dll, assuming it's someplace"
+       echo "    Can't find ${WIN32_GLU}.dll, assuming it's someplace"
     fi
-    echo "    adding -lglu"
-    LIBS="$LIBS -lglu"
-    if [[ -f `pwd`/Win32/opengl.dll ]]; then
-        echo "    found opengl.dll"
+    echo "    adding -l${WIN32_GLU}"
+    LIBS="$LIBS -l${WIN32_GLU}"
+
+    if test -f `pwd`/Win32/${WIN32_OPENGL}.dll; then
+       echo "    found ${WIN32_OPENGL}.dll"
     else
-        echo "    Can't find opengl.dll, assuming it's somplace"
+       echo "    Can't find ${WIN32_OPENGL}.dll, assuming it's somplace"
     fi
-    echo "    adding -lopengl"
-    LIBS="$LIBS -lopengl"
+    echo "    adding -l${WIN32_OPENGL}"
+    LIBS="$LIBS -l${WIN32_OPENGL}"
+
     echo "    adding -luser32 -lgdi32"
     LIBS="$LIBS -luser32 -lgdi32"
     ac_cv_lib_glut_glutGetModifiers="yes"
+    ac_cv_lib_glut_glutGameModeString="yes"
 fi
 
 dnl Checks for header files.
@@ -157,11 +211,21 @@ dnl Checks for library functions.
 AC_TYPE_SIGNAL
 AC_FUNC_VPRINTF
 AC_CHECK_FUNCS( ftime gettimeofday mktime strstr rand random \
-       setitimer getitimer signal GetLocalTime rint )
+       setitimer getitimer signal GetLocalTime rint getrusage )
 
 if test "x$ac_cv_lib_glut_glutGetModifiers" = "xno"; then
     echo 
-    echo "Unable to find the necessary GL libraries."
+    echo "Unable to find the necessary OpenGL or GLUT libraries."
+    echo "See config.log for automated test details and results ..."
+    exit 1
+fi
+
+if test "x$ac_cv_lib_glut_glutGameModeString" = "xno"; then
+    echo
+    echo "Your version of glut doesn't support game mode."
+    echo "You need to fetch and install the latest version of glut from:"
+    echo
+    echo "    http://reality.sgi.com/opengl/glut3/glut3.html"
     exit 1
 fi
 
@@ -177,12 +241,15 @@ AC_OUTPUT( \
        Lib/Bucket/Makefile \
        Lib/Debug/Makefile \
        Lib/DEM/Makefile \
+       Lib/gpc/Makefile \
        Lib/Math/Makefile \
+       Lib/Misc/Makefile \
        Lib/PUI/Makefile \
        Lib/XGL/Makefile \
        Lib/zlib/Makefile \
        Simulator/Makefile \
        Simulator/Aircraft/Makefile \
+       Simulator/Airports/Makefile \
        Simulator/Astro/Makefile \
        Simulator/Autopilot/Makefile \
        Simulator/Cockpit/Makefile \
@@ -193,9 +260,10 @@ AC_OUTPUT( \
        Simulator/GUI/Makefile \
        Simulator/Joystick/Makefile \
        Simulator/Main/Makefile \
-       Simulator/Main/runfg \
-       Simulator/Main/runfg.bat \
+       Simulator/Main/runfgfs \
+       Simulator/Main/runfgfs.bat \
        Simulator/Makefile \
+       Simulator/Objects/Makefile \
        Simulator/Scenery/Makefile \
        Simulator/Time/Makefile \
        Simulator/Weather/Makefile \
@@ -207,9 +275,12 @@ AC_OUTPUT( \
        Tools/DemRaw2ascii/Makefile \
        Tools/FixNode/Makefile \
        Tools/FixObj/Makefile \
+       Tools/GenAirports/Makefile \
        Tools/SplitTris/Makefile \
        Tools/Stripe_w/Makefile \
        Tools/Tri2obj/Makefile \
        Tools/Triangle/Makefile \
        Tests/Makefile \
 )
+
+AC_OUTPUT_COMMANDS([chmod 755 Simulator/Main/runfgfs])