dnl build a Makefile.in from a Makefile.am which lets us define custom
dnl includes, compile alternative source files, etc.
-dnl Enable serial support on Unix type systems
-AM_CONDITIONAL(ENABLE_UNIX_SERIAL, true)
-
dnl X11 might be installed on Mac OS X, don't want to use it if it is.
if test "x$HOSTTYPE" != "xmacintosh" ; then
dnl Check for X11 (fancy)
if test "x$ac_cv_lib_MesaGL_glNewList" = "xyes" ; then
AC_CHECK_HEADER(GL/fxmesa.h)
if test "x$ac_cv_header_GL_fxmesa_h" = "xyes"; then
- AC_DEFINE( XMESA )
- AC_DEFINE( FX )
+ AC_DEFINE(XMESA)
+ AC_DEFINE(FX)
fi
fi
if test "x$ac_cv_lib_glut_glutGameModeString" = "xno"; then
echo
echo "Your version of glut doesn't support game mode."
- echo "You need to fetch and install the latest version of glut from:"
+ echo "You need to install the latest version of glut. If your"
+ echo "distribution doesn't provide a newer version, you can get the source"
+ echo "code from:"
echo
echo " http://reality.sgi.com/opengl/glut3/glut3.html"
exit 1
sys/stat.h sys/time.h sys/timeb.h unistd.h windows.h winbase.h values.h )
if test "x$ac_cv_header_stdint_h" = "xyes"; then
- AC_DEFINE( HAVE_STDINT_H )
+ AC_DEFINE(HAVE_STDINT_H)
fi
dnl Checks for typedefs, structures, and compiler characteristics.