except ValueError:
pass
else:
- self.buckets[i].touch()
return [self.buckets[i].l[index]]
nodes = nodes + self.buckets[i].l
while (len(nodes) < K and (min >= 0 or max < len(self.buckets))):
if min >= 0:
nodes = nodes + self.buckets[min].l
- self.buckets[min].touch()
if max < len(self.buckets):
nodes = nodes + self.buckets[max].l
- self.buckets[max].touch()
min = min - 1
max = max + 1
nodes.sort(sort)
if contacted:
node.updateLastSeen()
# move node to end of bucket
+ xnode = self.buckets[i].l[it]
del(self.buckets[i].l[it])
# note that we removed the original and replaced it with the new one
# utilizing this nodes new contact info
- self.buckets[i].l.append(node)
+ self.buckets[i].l.append(xnode)
self.buckets[i].touch()
return
def getNodeWithInt(self, int):
try:
return self.l[self.l.index(int)]
- self.touch()
except IndexError:
raise ValueError