DOCS = doc/*
ICONS = icons/
-VERSION = 1.14
+VERSION = 1.17
RELEASE = 1
USEPAK = 1
ICONDIR = $(PREFIX)/share/icons/hicolor/
DESKTOPDIR = $(PREFIX)/share/applications/
LOCALEDIR = $(PREFIX)/share/locale/
+MEDAL_SERVER_HOST = www.parallelrealities.co.uk
+#MEDAL_SERVER_HOST = localhost
+MEDAL_SERVER_PORT = 80
CXXFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK)
CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DUNIX -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall
-CXXFLAGS += -DLOCALEDIR=\"$(LOCALEDIR)\"
+CXXFLAGS += -DLOCALEDIR=\"$(LOCALEDIR)\" -DMEDAL_SERVER_HOST=\"$(MEDAL_SERVER_HOST)\" -DMEDAL_SERVER_PORT=$(MEDAL_SERVER_PORT)
CXXFLAGS += $(CFLAGS) -Werror
-LIBS = `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz
+LIBS = `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net -lz
OBJS += CAudio.o
OBJS += CBoss.o
OBJS += CJoystick.o
OBJS += CLineDef.o
OBJS += CList.o
-OBJS += CMap.o CMath.o
+OBJS += CMap.o CMath.o CMedalServer.o
OBJS += CObjective.o
OBJS += CPak.o CParticle.o CPersistant.o CPersistData.o
OBJS += CRadarBlip.o CReplayData.o
clean:
$(RM) $(GAMEOBJS) mapEditor.o pak.o $(PROG) $(PAKNAME) pak mapeditor $(LOCALE_MO)
-buildpak: pak
+buildpak:
./pak data gfx music sound $(PAKNAME)
# install