]> git.mxchange.org Git - quix0rs-gnu-social.git/blobdiff - plugins/Realtime/js/realtimeupdate.js
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[quix0rs-gnu-social.git] / plugins / Realtime / js / realtimeupdate.js
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+/*
+ * StatusNet - a distributed open-source microblogging tool
+ * Copyright (C) 2009-2011, StatusNet, Inc.
+ *
+ * Add a notice encoded as JSON into the current timeline
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ * @category  Plugin
+ * @package   StatusNet
+ * @author    Evan Prodromou <evan@status.net>
+ * @author    Sarven Capadisli <csarven@status.net>
+ * @copyright 2009-2011 StatusNet, Inc.
+ * @license   http://www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0
+ * @link      http://status.net/
+ */
+
+/**
+ * This is the UI portion of the Realtime plugin base class, handling
+ * queueing up and displaying of notices that have been received through
+ * other code in one of the subclassed plugin implementations such as
+ * Meteor or Orbited.
+ *
+ * Notices are passed in as JSON objects formatted per the Twitter-compatible
+ * API.
+ *
+ * @todo Currently we duplicate a lot of formatting and layout code from
+ *       the PHP side of StatusNet, which makes it very difficult to maintain
+ *       this package. Internationalization as well as newer features such
+ *       as location data, customized source links for OStatus profiles,
+ *       and image thumbnails are not yet supported in Realtime yet because
+ *       they have not been implemented here.
+ */
+RealtimeUpdate = {
+     _userid: 0,
+     _showurl: '',
+     _keepaliveurl: '',
+     _closeurl: '',
+     _updatecounter: 0,
+     _maxnotices: 50,
+     _windowhasfocus: true,
+     _documenttitle: '',
+     _paused:false,
+     _queuedNotices:[],
+
+     /**
+      * Initialize the Realtime plugin UI on a page with a timeline view.
+      *
+      * This function is called from a JS fragment inserted by the PHP side
+      * of the Realtime plugin, and provides us with base information
+      * needed to build a near-replica of StatusNet's NoticeListItem output.
+      *
+      * Once the UI is initialized, a plugin subclass will need to actually
+      * feed data into the RealtimeUpdate object!
+      *
+      * @param {int} userid: local profile ID of the currently logged-in user
+      * @param {String} showurl: URL for shownotice action, used when fetching formatting notices.
+      *                            This URL contains a stub value of 0000000000 which will be replaced with the notice ID.
+      *
+      * @access public
+      */
+     init: function(userid, showurl)
+     {
+        RealtimeUpdate._userid = userid;
+        RealtimeUpdate._showurl = showurl;
+
+        RealtimeUpdate._documenttitle = document.title;
+
+        $(window).bind('focus', function() {
+          RealtimeUpdate._windowhasfocus = true;
+
+          // Clear the counter on the window title when we focus in.
+          RealtimeUpdate._updatecounter = 0;
+          RealtimeUpdate.removeWindowCounter();
+        });
+
+        $(window).bind('blur', function() {
+          $('#notices_primary .notice').removeClass('mark-top');
+
+          $('#notices_primary .notice:first').addClass('mark-top');
+
+          // While we're in the background, received messages will increment
+          // a counter that we put on the window title. This will cause some
+          // browsers to also flash or mark the tab or window title bar until
+          // you seek attention (eg Firefox 4 pinned app tabs).
+          RealtimeUpdate._windowhasfocus = false;
+
+          return false;
+        });
+     },
+
+     /**
+      * Accept a notice in a Twitter-API JSON style and either show it
+      * or queue it up, depending on whether the realtime display is
+      * active.
+      *
+      * The meat of a Realtime plugin subclass is to provide a substrate
+      * transport to receive data and shove it into this function. :)
+      *
+      * Note that the JSON data is extended from the standard API return
+      * with additional fields added by RealtimePlugin's PHP code.
+      *
+      * @param {Object} data: extended JSON API-formatted notice
+      *
+      * @access public
+      */
+     receive: function(data)
+     {
+          if (RealtimeUpdate.isNoticeVisible(data.id)) {
+              // Probably posted by the user in this window, and so already
+              // shown by the AJAX form handler. Ignore it.
+              return;
+          }
+          if (RealtimeUpdate._paused === false) {
+              RealtimeUpdate.purgeLastNoticeItem();
+
+              RealtimeUpdate.insertNoticeItem(data);
+          }
+          else {
+              RealtimeUpdate._queuedNotices.push(data);
+
+              RealtimeUpdate.updateQueuedCounter();
+          }
+
+          RealtimeUpdate.updateWindowCounter();
+     },
+
+     /**
+      * Add a visible representation of the given notice at the top of
+      * the current timeline.
+      *
+      * If the notice is already in the timeline, nothing will be added.
+      *
+      * @param {Object} data: extended JSON API-formatted notice
+      *
+      * @fixme while core UI JS code is used to activate the AJAX UI controls,
+      *        the actual production of HTML (in makeNoticeItem and its subs)
+      *        duplicates core code without plugin hook points or i18n support.
+      *
+      * @access private
+      */
+     insertNoticeItem: function(data) {
+        // Don't add it if it already exists
+        if (RealtimeUpdate.isNoticeVisible(data.id)) {
+            return;
+        }
+
+        RealtimeUpdate.makeNoticeItem(data, function(noticeItem) {
+            // Check again in case it got shown while we were waiting for data...
+            if (RealtimeUpdate.isNoticeVisible(data.id)) {
+                return;
+            }
+            var noticeItemID = $(noticeItem).attr('id');
+
+            var list = $("#notices_primary .notices:first")
+            var prepend = true;
+
+            var threaded = list.hasClass('threaded-notices');
+            if (threaded && data.in_reply_to_status_id) {
+                // aho!
+                var parent = $('#notice-' + data.in_reply_to_status_id);
+                if (parent.length == 0) {
+                    // @todo fetch the original, insert it, and finish the rest
+                } else {
+                    // Check the parent notice to make sure it's not a reply itself.
+                    // If so, use it's parent as the parent.
+                    var parentList = parent.closest('.notices');
+                    if (parentList.hasClass('threaded-replies')) {
+                        parent = parentList.closest('.notice');
+                    }
+                    list = parent.find('.threaded-replies');
+                    if (list.length == 0) {
+                        list = $('<ul class="notices threaded-replies xoxo"></ul>');
+                        parent.append(list);
+                        SN.U.NoticeInlineReplyPlaceholder(parent);
+                    }
+                    prepend = false;
+                }
+            }
+
+            var newNotice = $(noticeItem);
+            if (prepend) {
+                list.prepend(newNotice);
+            } else {
+                var placeholder = list.find('li.notice-reply-placeholder')
+                if (placeholder.length > 0) {
+                    newNotice.insertBefore(placeholder)
+                } else {
+                    newNotice.appendTo(list);
+                }
+            }
+            newNotice.css({display:"none"}).fadeIn(1000);
+
+            SN.U.NoticeReplyTo($('#'+noticeItemID));
+            SN.U.NoticeWithAttachment($('#'+noticeItemID));
+        });
+     },
+
+     /**
+      * Check if the given notice is visible in the timeline currently.
+      * Used to avoid duplicate processing of notices that have been
+      * displayed by other means.
+      *
+      * @param {number} id: notice ID to check
+      *
+      * @return boolean
+      *
+      * @access private
+      */
+     isNoticeVisible: function(id) {
+        return ($("#notice-"+id).length > 0);
+     },
+
+     /**
+      * Trims a notice off the end of the timeline if we have more than the
+      * maximum number of notices visible.
+      *
+      * @access private
+      */
+     purgeLastNoticeItem: function() {
+        if ($('#notices_primary .notice').length > RealtimeUpdate._maxnotices) {
+            $("#notices_primary .notice:last").remove();
+        }
+     },
+
+     /**
+      * If the window/tab is in background, increment the counter of newly
+      * received notices and append it onto the window title.
+      *
+      * Has no effect if the window is in foreground.
+      *
+      * @access private
+      */
+     updateWindowCounter: function() {
+          if (RealtimeUpdate._windowhasfocus === false) {
+              RealtimeUpdate._updatecounter += 1;
+              document.title = '('+RealtimeUpdate._updatecounter+') ' + RealtimeUpdate._documenttitle;
+          }
+     },
+
+     /**
+      * Clear the background update counter from the window title.
+      *
+      * @access private
+      *
+      * @fixme could interfere with anything else trying similar tricks
+      */
+     removeWindowCounter: function() {
+          document.title = RealtimeUpdate._documenttitle;
+     },
+
+     /**
+      * Builds a notice HTML block from JSON API-style data;
+      * loads data from server, so runs async.
+      *
+      * @param {Object} data: extended JSON API-formatted notice
+      * @param {function} callback: function(DOMNode) to receive new code
+      *
+      * @access private
+      */
+     makeNoticeItem: function(data, callback)
+     {
+         var url = RealtimeUpdate._showurl.replace('0000000000', data.id);
+         $.get(url, {ajax: 1}, function(data, textStatus, xhr) {
+             var notice = $('li.notice:first', data);
+             if (notice.length) {
+                 var node = document._importNode(notice[0], true);
+                 callback(node);
+             }
+         });
+     },
+
+     /**
+      * Creates a favorite button.
+      *
+      * @param {number} id: notice ID to work with
+      * @param {String} session_key: session token for form CSRF protection
+      * @return {String} HTML fragment
+      *
+      * @fixme this replicates core StatusNet code, making maintenance harder
+      * @fixme sloppy HTML building (raw concat without escaping)
+      * @fixme no i18n support
+      *
+      * @access private
+      */
+     makeFavoriteForm: function(id, session_key)
+     {
+          var ff;
+
+          ff = "<form id=\"favor-"+id+"\" class=\"form_favor\" method=\"post\" action=\""+RealtimeUpdate._favorurl+"\">"+
+                "<fieldset>"+
+               "<legend>Favor this notice</legend>"+
+               "<input name=\"token\" type=\"hidden\" id=\"token-"+id+"\" value=\""+session_key+"\"/>"+
+               "<input name=\"notice\" type=\"hidden\" id=\"notice-n"+id+"\" value=\""+id+"\"/>"+
+               "<input type=\"submit\" id=\"favor-submit-"+id+"\" name=\"favor-submit-"+id+"\" class=\"submit\" value=\"Favor\" title=\"Favor this notice\"/>"+
+                "</fieldset>"+
+               "</form>";
+          return ff;
+     },
+
+     /**
+      * Creates a reply button.
+      *
+      * @param {number} id: notice ID to work with
+      * @param {String} nickname: nick of the user to whom we are replying
+      * @return {String} HTML fragment
+      *
+      * @fixme this replicates core StatusNet code, making maintenance harder
+      * @fixme sloppy HTML building (raw concat without escaping)
+      * @fixme no i18n support
+      *
+      * @access private
+      */
+     makeReplyLink: function(id, nickname)
+     {
+          var rl;
+          rl = "<a class=\"notice_reply\" href=\""+RealtimeUpdate._replyurl+"?replyto="+nickname+"\" title=\"Reply to this notice\">Reply <span class=\"notice_id\">"+id+"</span></a>";
+          return rl;
+     },
+
+     /**
+      * Creates a repeat button.
+      *
+      * @param {number} id: notice ID to work with
+      * @param {String} session_key: session token for form CSRF protection
+      * @return {String} HTML fragment
+      *
+      * @fixme this replicates core StatusNet code, making maintenance harder
+      * @fixme sloppy HTML building (raw concat without escaping)
+      * @fixme no i18n support
+      *
+      * @access private
+      */
+     makeRepeatForm: function(id, session_key)
+     {
+          var rf;
+          rf = "<form id=\"repeat-"+id+"\" class=\"form_repeat\" method=\"post\" action=\""+RealtimeUpdate._repeaturl+"\">"+
+               "<fieldset>"+
+               "<legend>Repeat this notice?</legend>"+
+               "<input name=\"token\" type=\"hidden\" id=\"token-"+id+"\" value=\""+session_key+"\"/>"+
+               "<input name=\"notice\" type=\"hidden\" id=\"notice-"+id+"\" value=\""+id+"\"/>"+
+               "<input type=\"submit\" id=\"repeat-submit-"+id+"\" name=\"repeat-submit-"+id+"\" class=\"submit\" value=\"Yes\" title=\"Repeat this notice\"/>"+
+               "</fieldset>"+
+               "</form>";
+
+          return rf;
+     },
+
+     /**
+      * Creates a delete button.
+      *
+      * @param {number} id: notice ID to create a delete link for
+      * @return {String} HTML fragment
+      *
+      * @fixme this replicates core StatusNet code, making maintenance harder
+      * @fixme sloppy HTML building (raw concat without escaping)
+      * @fixme no i18n support
+      *
+      * @access private
+      */
+     makeDeleteLink: function(id)
+     {
+          var dl, delurl;
+          delurl = RealtimeUpdate._deleteurl.replace("0000000000", id);
+
+          dl = "<a class=\"notice_delete\" href=\""+delurl+"\" title=\"Delete this notice\">Delete</a>";
+
+          return dl;
+     },
+
+     /**
+      * Adds a control widget at the top of the timeline view, containing
+      * pause/play and popup buttons.
+      *
+      * @param {String} url: full URL to the popup window variant of this timeline page
+      * @param {String} timeline: string key for the timeline (eg 'public' or 'evan-all')
+      * @param {String} path: URL to the base directory containing the Realtime plugin,
+      *                       used to fetch resources if needed.
+      *
+      * @todo timeline and path parameters are unused and probably should be removed.
+      *
+      * @access private
+      */
+    initActions: function(url, timeline, path, keepaliveurl, closeurl)
+     {
+        $('#notices_primary').prepend('<ul id="realtime_actions"><li id="realtime_playpause"></li><li id="realtime_timeline"></li></ul>');
+
+        RealtimeUpdate._pluginPath = path;
+        RealtimeUpdate._keepaliveurl = keepaliveurl;
+        RealtimeUpdate._closeurl = closeurl;
+
+
+        // On unload, let the server know we're no longer listening
+         $(window).unload(function() {
+            $.ajax({
+                type: 'POST',
+                url: RealtimeUpdate._closeurl});
+        });
+
+       setInterval(function() {
+            $.ajax({
+                type: 'POST',
+                url: RealtimeUpdate._keepaliveurl});
+
+       }, 15 * 60 * 1000 ); // every 15 min; timeout in 30 min
+
+        RealtimeUpdate.initPlayPause();
+        RealtimeUpdate.initAddPopup(url, timeline, RealtimeUpdate._pluginPath);
+     },
+
+     /**
+      * Initialize the state of the play/pause controls.
+      *
+      * If the browser supports the localStorage interface, we'll attempt
+      * to retrieve a pause state from there; otherwise we default to paused.
+      *
+      * @access private
+      */
+     initPlayPause: function()
+     {
+        if (typeof(localStorage) == 'undefined') {
+            RealtimeUpdate.showPause();
+        }
+        else {
+            if (localStorage.getItem('RealtimeUpdate_paused') === 'true') {
+                RealtimeUpdate.showPlay();
+            }
+            else {
+                RealtimeUpdate.showPause();
+            }
+        }
+     },
+
+     /**
+      * Switch the realtime UI into paused state.
+      * Uses SN.msg i18n system for the button label and tooltip.
+      *
+      * State will be saved and re-used next time if the browser supports
+      * the localStorage interface (via setPause).
+      *
+      * @access private
+      */
+     showPause: function()
+     {
+        RealtimeUpdate.setPause(false);
+        RealtimeUpdate.showQueuedNotices();
+        RealtimeUpdate.addNoticesHover();
+
+        $('#realtime_playpause').remove();
+        $('#realtime_actions').prepend('<li id="realtime_playpause"><button id="realtime_pause" class="pause"></button></li>');
+        $('#realtime_pause').text(SN.msg('realtime_pause'))
+                            .attr('title', SN.msg('realtime_pause_tooltip'))
+                            .bind('click', function() {
+            RealtimeUpdate.removeNoticesHover();
+            RealtimeUpdate.showPlay();
+            return false;
+        });
+     },
+
+     /**
+      * Switch the realtime UI into play state.
+      * Uses SN.msg i18n system for the button label and tooltip.
+      *
+      * State will be saved and re-used next time if the browser supports
+      * the localStorage interface (via setPause).
+      *
+      * @access private
+      */
+     showPlay: function()
+     {
+        RealtimeUpdate.setPause(true);
+        $('#realtime_playpause').remove();
+        $('#realtime_actions').prepend('<li id="realtime_playpause"><span id="queued_counter"></span> <button id="realtime_play" class="play"></button></li>');
+        $('#realtime_play').text(SN.msg('realtime_play'))
+                           .attr('title', SN.msg('realtime_play_tooltip'))
+                           .bind('click', function() {
+            RealtimeUpdate.showPause();
+            return false;
+        });
+     },
+
+     /**
+      * Update the internal pause/play state.
+      * Do not call directly; use showPause() and showPlay().
+      *
+      * State will be saved and re-used next time if the browser supports
+      * the localStorage interface.
+      *
+      * @param {boolean} state: true = paused, false = not paused
+      *
+      * @access private
+      */
+     setPause: function(state)
+     {
+        RealtimeUpdate._paused = state;
+        if (typeof(localStorage) != 'undefined') {
+            localStorage.setItem('RealtimeUpdate_paused', RealtimeUpdate._paused);
+        }
+     },
+
+     /**
+      * Go through notices we have previously received while paused,
+      * dumping them into the timeline view.
+      *
+      * @fixme long timelines are not trimmed here as they are for things received while not paused
+      *
+      * @access private
+      */
+     showQueuedNotices: function()
+     {
+        $.each(RealtimeUpdate._queuedNotices, function(i, n) {
+            RealtimeUpdate.insertNoticeItem(n);
+        });
+
+        RealtimeUpdate._queuedNotices = [];
+
+        RealtimeUpdate.removeQueuedCounter();
+     },
+
+     /**
+      * Update the Realtime widget control's counter of queued notices to show
+      * the current count. This will be called after receiving and queueing
+      * a notice while paused.
+      *
+      * @access private
+      */
+     updateQueuedCounter: function()
+     {
+        $('#realtime_playpause #queued_counter').html('('+RealtimeUpdate._queuedNotices.length+')');
+     },
+
+     /**
+      * Clear the Realtime widget control's counter of queued notices.
+      *
+      * @access private
+      */
+     removeQueuedCounter: function()
+     {
+        $('#realtime_playpause #queued_counter').empty();
+     },
+
+     /**
+      * Set up event handlers on the timeline view to automatically pause
+      * when the mouse is over the timeline, as this indicates the user's
+      * desire to interact with the UI. (Which is hard to do when it's moving!)
+      *
+      * @access private
+      */
+     addNoticesHover: function()
+     {
+        $('#notices_primary .notices').hover(
+            function() {
+                if (RealtimeUpdate._paused === false) {
+                    RealtimeUpdate.showPlay();
+                }
+            },
+            function() {
+                if (RealtimeUpdate._paused === true) {
+                    RealtimeUpdate.showPause();
+                }
+            }
+        );
+     },
+
+     /**
+      * Tear down event handlers on the timeline view to automatically pause
+      * when the mouse is over the timeline.
+      *
+      * @fixme this appears to remove *ALL* event handlers from the timeline,
+      *        which assumes that nobody else is adding any event handlers.
+      *        Sloppy -- we should only remove the ones we add.
+      *
+      * @access private
+      */
+     removeNoticesHover: function()
+     {
+        $('#notices_primary .notices').unbind();
+     },
+
+     /**
+      * UI initialization, to be called from Realtime plugin code on regular
+      * timeline pages.
+      *
+      * Adds a button to the control widget at the top of the timeline view,
+      * allowing creation of a popup window with a more compact real-time
+      * view of the current timeline.
+      *
+      * @param {String} url: full URL to the popup window variant of this timeline page
+      * @param {String} timeline: string key for the timeline (eg 'public' or 'evan-all')
+      * @param {String} path: URL to the base directory containing the Realtime plugin,
+      *                       used to fetch resources if needed.
+      *
+      * @todo timeline and path parameters are unused and probably should be removed.
+      *
+      * @access public
+      */
+     initAddPopup: function(url, timeline, path)
+     {
+         $('#realtime_timeline').append('<button id="realtime_popup"></button>');
+         $('#realtime_popup').text(SN.msg('realtime_popup'))
+                             .attr('title', SN.msg('realtime_popup_tooltip'))
+                             .bind('click', function() {
+                window.open(url,
+                         '',
+                         'toolbar=no,resizable=yes,scrollbars=yes,status=no,menubar=no,personalbar=no,location=no,width=500,height=550');
+
+             return false;
+         });
+     },
+
+     /**
+      * UI initialization, to be called from Realtime plugin code on popup
+      * compact timeline pages.
+      *
+      * Sets up links in notices to open in a new window.
+      *
+      * @fixme fails to do the same for UI links like context view which will
+      *        look bad in the tiny chromeless window.
+      *
+      * @access public
+      */
+     initPopupWindow: function()
+     {
+         $('.notices .entry-title a, .notices .entry-content a').bind('click', function() {
+            window.open(this.href, '');
+
+            return false;
+         });
+
+         $('#showstream .entity_profile').css({'width':'69%'});
+     }
+}
+