]> git.mxchange.org Git - simgear.git/blobdiff - projects/VC100/SimGear.vcxproj.filters
Update MSVC10 project files
[simgear.git] / projects / VC100 / SimGear.vcxproj.filters
index b167eb827b272b9163503975178e3187270b955a..3d6585ca9481412283a5e552528c334a9d30ef07 100644 (file)
     <ClCompile Include="..\..\simgear\screen\extensions.cxx">
       <Filter>Lib_sgscreen</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\simgear\screen\GLBitmaps.cxx">
-      <Filter>Lib_sgscreen</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\simgear\screen\jpgfactory.cxx">
       <Filter>Lib_sgscreen</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\simgear\screen\RenderTexture.cpp">
-      <Filter>Lib_sgscreen</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\simgear\screen\screen-dump.cxx">
       <Filter>Lib_sgscreen</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\simgear\screen\shader.cpp">
-      <Filter>Lib_sgscreen</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\simgear\screen\tr.cxx">
       <Filter>Lib_sgscreen</Filter>
     </ClCompile>
     <ClCompile Include="..\..\simgear\serial\serial.cxx">
       <Filter>Lib_sgserial</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\simgear\scene\sky\bbcache.cxx">
-      <Filter>Lib_sgsky</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\simgear\scene\sky\cloud.cxx">
       <Filter>Lib_sgsky</Filter>
     </ClCompile>
     <ClInclude Include="..\..\simgear\screen\extensions.hxx">
       <Filter>Lib_sgscreen</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\simgear\screen\GLBitmaps.h">
-      <Filter>Lib_sgscreen</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\simgear\screen\jpgfactory.hxx">
       <Filter>Lib_sgscreen</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\simgear\screen\RenderTexture.h">
-      <Filter>Lib_sgscreen</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\simgear\screen\screen-dump.hxx">
       <Filter>Lib_sgscreen</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\simgear\screen\shader.h">
-      <Filter>Lib_sgscreen</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\simgear\screen\tr.h">
       <Filter>Lib_sgscreen</Filter>
     </ClInclude>
     <ClInclude Include="..\..\simgear\serial\serial.hxx">
       <Filter>Lib_sgserial</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\simgear\scene\sky\bbcache.hxx">
-      <Filter>Lib_sgsky</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\simgear\scene\sky\cloud.hxx">
       <Filter>Lib_sgsky</Filter>
     </ClInclude>