]> git.mxchange.org Git - flightgear.git/blobdiff - projects/VC7.1/FlightGear.vcproj
Add a subclass of fntTexFont that defers font loading
[flightgear.git] / projects / VC7.1 / FlightGear.vcproj
index ebb56719349f603cdd9304d8bd17acd6e52cb7f9..5d26d2f2921647c4126c65a8e00cf594ab2f5c1f 100755 (executable)
                        <Tool
                                Name="VCLinkerTool"
                                AdditionalOptions="/MACHINE:I386"
-                               AdditionalDependencies="opengl32.lib glu32.lib winmm.lib wsock32.lib sg_d.lib net_d.lib pui_d.lib puaux_d.lib fnt_d.lib js_d.lib ul_d.lib zlibd.lib pthreadVC2d.lib OpenAL32.lib ALut.lib osgd.lib osgDBd.lib osgUtild.lib osgViewerd.lib osgGAd.lib osgTextd.lib OpenThreadsd.lib libjpegd.lib"
+                               AdditionalDependencies="opengl32.lib glu32.lib winmm.lib wsock32.lib sg_d.lib net_d.lib pui_d.lib puaux_d.lib fnt_d.lib js_d.lib ul_d.lib zlibd.lib pthreadVC2d.lib OpenAL32.lib ALut.lib osgd.lib osgDBd.lib osgUtild.lib osgViewerd.lib osgGAd.lib osgTextd.lib osgParticled.lib OpenThreadsd.lib libjpegd.lib"
                                OutputFile="Debug/fgfs.exe"
                                LinkIncremental="2"
                                SuppressStartupBanner="TRUE"
-                               AdditionalLibraryDirectories="..\..\..\install\OpenSceneGraph\lib;..\..\..\install\OpenThreads\lib;..\..\..\plib;..\..\..\SimGear\Debug;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\..\OpenSceneGraph\lib\win32;..\..\..\3rdParty\lib"
+                               AdditionalLibraryDirectories="..\..\..\install\msvc71\OpenSceneGraph\lib;..\..\..\install\OpenThreads\lib;..\..\..\plib;..\..\..\SimGear\Debug;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\..\OpenSceneGraph\lib\win32;..\..\..\3rdParty\lib"
                                IgnoreDefaultLibraryNames=""
                                GenerateDebugInformation="TRUE"
                                ProgramDatabaseFile=".\Debug/FlightGear.pdb"
@@ -99,7 +99,7 @@
                                ProgramDataBaseFileName=".\Release/"
                                WarningLevel="3"
                                SuppressStartupBanner="TRUE"
-                               DebugInformationFormat="0"
+                               DebugInformationFormat="3"
                                CompileAs="0"/>
                        <Tool
                                Name="VCCustomBuildTool"/>
                                SuppressStartupBanner="TRUE"
                                AdditionalLibraryDirectories="..\..\..\install\msvc71\OpenSceneGraph\lib;..\..\..\install\OpenThreads\lib;..\..\..\plib;..\..\..\SimGear\Release;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\..\OpenSceneGraph\lib\win32;..\..\..\3rdParty\lib"
                                IgnoreDefaultLibraryNames=""
-                               GenerateDebugInformation="FALSE"
+                               GenerateDebugInformation="TRUE"
                                ProgramDatabaseFile=".\Release/FlightGear.pdb"
                                SubSystem="1"/>
                        <Tool
                                RelativePath="..\..\src\Gui\property_list.hxx">
                        </File>
                        <File
-                               RelativePath="..\..\src\GUI\puList.cxx">
-                       </File>
-                       <File
-                               RelativePath="..\..\src\GUI\puList.hxx">
+                               RelativePath="..\..\src\GUI\trackball.c">
                        </File>
                        <File
-                               RelativePath="..\..\src\GUI\sgVec3Slider.cxx">
+                               RelativePath="..\..\src\GUI\trackball.h">
                        </File>
                        <File
-                               RelativePath="..\..\src\GUI\sgVec3Slider.hxx">
+                               RelativePath="..\..\src\GUI\SafeTexFont.cxx">
                        </File>
                        <File
-                               RelativePath="..\..\src\GUI\trackball.c">
-                       </File>
-                       <File
-                               RelativePath="..\..\src\GUI\trackball.h">
+                               RelativePath="..\..\src\GUI\SafeTexFont.hxx">
                        </File>
+
                </Filter>
                <Filter
                        Name="Lib_Input"
                        <File
                                RelativePath="..\..\src\Environment\fgmetar.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\Environment\precipitation_mgr.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\src\Environment\precipitation_mgr.hxx">
+                       </File>
                </Filter>
                <Filter
                        Name="Lib_Model"
                        <File
                                RelativePath="..\..\src\Instrumentation\adf.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\Instrumentation\agradar.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\src\Instrumentation\agradar.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\src\Instrumentation\airspeed_indicator.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\Instrumentation\od_gauge.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\Instrumentation\rad_alt.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\src\Instrumentation\rad_alt.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\src\Instrumentation\render_area_2d.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\AIModel\AIManager.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\AIModel\AIModelData.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\src\AIModel\AIModelData.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\src\AIModel\AIMultiplayer.cxx">
                        </File>