]> git.mxchange.org Git - flightgear.git/blobdiff - projects/VC7.1/FlightGear.vcproj
Update MSVC 7.1 projects
[flightgear.git] / projects / VC7.1 / FlightGear.vcproj
index 736519e905edf80a8e207df714d00cfccc5eef12..96374fd19c231d79e8cd5826cab768637cb15e4e 100755 (executable)
@@ -23,7 +23,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..;..\..\src;..\..\src\include;..\..\..\SimGear;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\src\FDM\JSBSim;..\..\..\OpenSceneGraph\include;..\..\..\OpenThreads\include;..\..\..\3rdParty\include"
+                               AdditionalIncludeDirectories="..\..\..;..\..\src;..\..\src\include;..\..\..\SimGear;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\src\FDM\JSBSim;..\..\..\install\msvc71\OpenSceneGraph\include;..\..\..\3rdParty\include"
                                PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
                                StringPooling="TRUE"
                                BasicRuntimeChecks="0"
@@ -87,7 +87,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..;..\..\src;..\..\src\include;..\..\src\FDM\JSBSim;..\..\..\SimGear;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\..\OpenSceneGraph\include;..\..\..\Producer\include;..\..\..\OpenThreads\include;..\..\..\3rdParty\include"
+                               AdditionalIncludeDirectories="..\..\..;..\..\src;..\..\src\include;..\..\src\FDM\JSBSim;..\..\..\SimGear;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;;..\..\..\install\msvc71\OpenSceneGraph\include;..\..\..\Producer\include;..\..\..\3rdParty\include"
                                PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
                                </File>
                        </Filter>
                </Filter>
-               <Filter
-                       Name="Lib_Balloon"
-                       Filter="">
-                       <File
-                               RelativePath="..\..\src\FDM\Balloon\BalloonSim.cpp">
-                       </File>
-                       <File
-                               RelativePath="..\..\src\FDM\Balloon\BalloonSim.h">
-                       </File>
-               </Filter>
                <Filter
                        Name="Lib_JSBSim"
                        Filter="">
                <Filter
                        Name="Lib_Flight"
                        Filter="">
-                       <File
-                               RelativePath="..\..\src\FDM\Balloon.cxx">
-                       </File>
-                       <File
-                               RelativePath="..\..\src\FDM\Balloon.h">
-                       </File>
                        <File
                                RelativePath="..\..\src\FDM\flight.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\Fdm\groundcache.hxx">
                        </File>
-                       <File
-                               RelativePath="..\..\src\FDM\MagicCarpet.cxx">
-                       </File>
-                       <File
-                               RelativePath="..\..\src\FDM\MagicCarpet.hxx">
-                       </File>
                        <File
                                RelativePath="..\..\src\FDM\NullFDM.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\GUI\menubar.hxx">
                        </File>
-                       <File
-                               RelativePath="..\..\src\GUI\mouse.cxx">
-                       </File>
                        <File
                                RelativePath="..\..\src\GUI\new_gui.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\Main\bootstrap.cxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\Main\CameraGroup.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\src\Main\CameraGroup.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\src\Main\fg_commands.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\Main\ViewPartitionNode.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\Main\WindowBuilder.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\src\Main\WindowBuilder.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\src\Main\WindowSystemAdapter.cxx">
                        </File>
                        <File
                                RelativePath="..\..\src\Navaids\navlist.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\src\Navaids\navrecord.cxx">
+                       </File>
                </Filter>
                <Filter
                        Name="Lib_Network"