]> git.mxchange.org Git - simgear.git/blobdiff - projects/VC7.1/SimGear.vcproj
Add a simple class to subdivide Bezier curves
[simgear.git] / projects / VC7.1 / SimGear.vcproj
index 957e2da6c26d28d887c6793acfa2ee769b44c7ca..202f7d0d42ad7398ca09d7557fee00ddbe596d1b 100755 (executable)
@@ -23,7 +23,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..;..\..\simgear;..\..\..;..\..\..\install\msvc71\OpenSceneGraph\include;..\..\..\3rdparty\include;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;"
+                               AdditionalIncludeDirectories="..\..;..\..\simgear;..\..\..;..\..\..\install\msvc71\OpenSceneGraph\include;..\..\..\3rdparty\include;..\..\..\boost_1_36_0"
                                PreprocessorDefinitions="HAVE_CONFIG_H,NDEBUG,WIN32;_USE_MATH_DEFINES;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
@@ -75,7 +75,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..;..\..\simgear;..\..\..;..\..\..\install\msvc71\OpenSceneGraph\include;..\..\..\3rdparty\include;&quot;..\..\..\pthreads-w32-2-7-0-release&quot;"
+                               AdditionalIncludeDirectories="..\..;..\..\simgear;..\..\..;..\..\..\install\msvc71\OpenSceneGraph\include;..\..\..\3rdparty\include;..\..\..\boost_1_36_0"
                                PreprocessorDefinitions="HAVE_CONFIG_H,_DEBUG,WIN32;_USE_MATH_DEFINES;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
                <Filter
                        Name="Lib_sgmath"
                        Filter="">
+                       <File
+                               RelativePath="..\..\simgear\math\beziercurve.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\simgear\math\interpolater.cxx">
                        </File>
                        <File
                                RelativePath="..\..\simgear\scene\sky\cloudfield.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\sky\CloudShaderGeometry.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\sky\CloudShaderGeometry.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\simgear\scene\sky\dome.cxx">
                        </File>
                        <File
                                RelativePath="..\..\simgear\scene\model\CheckSceneryVisitor.hxx">
                        </File>
-                       <File
-                               RelativePath="..\..\simgear\scene\model\location.cxx">
-                       </File>
-                       <File
-                               RelativePath="..\..\simgear\scene\model\location.hxx">
-                       </File>
                        <File
                                RelativePath="..\..\simgear\scene\model\model.cxx">
                        </File>
                        <File
                                RelativePath="..\..\simgear\scene\model\placement.hxx">
                        </File>
-                       <File
-                               RelativePath="..\..\simgear\scene\model\placementtrans.cxx">
-                       </File>
-                       <File
-                               RelativePath="..\..\simgear\scene\model\placementtrans.hxx">
-                       </File>
                        <File
                                RelativePath="..\..\simgear\scene\model\SGClipGroup.cxx">
                        </File>
                        <File
                                RelativePath="..\..\simgear\threads\SGQueue.hxx">
                        </File>
-                       <File
-                               RelativePath="..\..\simgear\threads\SGThread.cxx">
-                       </File>
-                       <File
-                               RelativePath="..\..\simgear\threads\SGThread.hxx">
-                       </File>
                </Filter>
                <Filter
                        Name="Lib_sgstructure"
                        <File
                                RelativePath="..\..\simgear\scene\util\NodeAndDrawableVisitor.hxx">
                        </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\util\PrimitiveUtils.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\util\PrimitiveUtils.hxx">
+                       </File>
                        <File
                                RelativePath="..\..\simgear\scene\util\QuadTreeBuilder.cxx">
                        </File>
                                RelativePath="..\..\simgear\scene\util\StateAttributeFactory.hxx">
                        </File>
                </Filter>
+               <Filter
+                       Name="Lib_sgbvh"
+                       Filter="">
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHBoundingBoxVisitor.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHDebugCollectVisitor.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHGroup.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHGroup.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHLineGeometry.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHLineGeometry.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHLineSegmentVisitor.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHLineSegmentVisitor.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHMotionTransform.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHMotionTransform.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHNode.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHNode.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticBinary.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticBinary.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticData.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticGeometry.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticGeometry.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticGeometryBuilder.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticLeaf.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticLeaf.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticNode.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticNode.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticTriangle.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHStaticTriangle.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHSubTreeCollector.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHSubTreeCollector.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHTransform.cxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHTransform.hxx">
+                       </File>
+                       <File
+                               RelativePath="..\..\simgear\scene\bvh\BVHVisitor.hxx">
+                       </File>
+               </Filter>
                <File
                        RelativePath="..\..\simgear\simgear_config.h-msvc71">
                        <FileConfiguration