]> git.mxchange.org Git - simgear.git/blobdiff - simgear/CMakeLists.txt
Scene: use better clipping mode for material textures.
[simgear.git] / simgear / CMakeLists.txt
index 1ab291e375d76249149c207327d89619f9da4a57..84c1d22b2f3a60b8e0c6c7712f423b4af23cdbf5 100644 (file)
@@ -3,6 +3,7 @@ file(WRITE ${PROJECT_BINARY_DIR}/simgear/version.h "#define SIMGEAR_VERSION ${SI
 
 foreach( mylibfolder 
         bucket
+        bvh
         debug
         ephemeris
         io
@@ -54,7 +55,7 @@ if(SIMGEAR_SHARED)
     set_property(TARGET SimGearCore PROPERTY VERSION   ${SIMGEAR_VERSION})
     set_property(TARGET SimGearCore PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
 
-    target_link_libraries(SimGearCore ${ZLIB_LIBRARY} ${RT_LIBRARY})
+    target_link_libraries(SimGearCore ${ZLIB_LIBRARY} ${RT_LIBRARY} ${CMAKE_THREAD_LIBS_INIT})
     install(TARGETS SimGearCore LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
 
     if(LIBSVN_FOUND)