#include "CanvasEventManager.hxx"
#include "CanvasEventVisitor.hxx"
#include "CanvasPlacement.hxx"
+#include <simgear/canvas/events/KeyboardEvent.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/scene/util/parse_color.hxx>
#include <simgear/scene/util/RenderConstants.hxx>
_layout->setCanvas(this);
}
+ //----------------------------------------------------------------------------
+ void Canvas::setFocusElement(const ElementPtr& el)
+ {
+ if( el && el->getCanvas().lock() != this )
+ {
+ SG_LOG(SG_GUI, SG_WARN, "setFocusElement: element not from this canvas");
+ return;
+ }
+
+ // TODO focus out/in events
+ _focus_element = el;
+ }
+
+ //----------------------------------------------------------------------------
+ void Canvas::clearFocusElement()
+ {
+ _focus_element.reset();
+ }
+
//----------------------------------------------------------------------------
void Canvas::enableRendering(bool force)
{
return _event_manager->handleEvent(event, visitor.getPropagationPath());
}
+ //----------------------------------------------------------------------------
+ bool Canvas::handleKeyboardEvent(const KeyboardEventPtr& event)
+ {
+ ElementPtr target = _focus_element.lock();
+ if( !target )
+ target = _root_group;
+ if( !target )
+ return false;
+
+ return target->dispatchEvent(event);
+ }
+
//----------------------------------------------------------------------------
bool Canvas::propagateEvent( EventPtr const& event,
EventPropagationPath const& path )