osg::Vec3f getPos3() const { return osg::Vec3f(pos, 0); }
osg::Vec2f getDelta() const { return delta; }
+ float getPosX() const { return pos.x(); }
+ float getPosY() const { return pos.y(); }
+
+ float getDeltaX() const { return delta.x(); }
+ float getDeltaY() const { return delta.y(); }
+
osg::Vec2f pos,
delta;
int button, //<! Button for this event