#ifdef __APPLE__
# define SG_GL_H <OpenGL/gl.h>
-# define SG_GLX_H <OpenGL/glx.h>
+# define SG_GLX_H <AGL/agl.h>
# define SG_GLU_H <OpenGL/glu.h>
# define SG_GLEXT_H <OpenGL/glext.h>
# define SG_GLUT_H <GLUT/glut.h>
+
+inline int (isnan)(double r) { return !(r <= 0 || r >= 0); }
#else
# define SG_GL_H <GL/gl.h>
# define SG_GLX_H <GL/glx.h>
#endif // SG_INCOMPLETE_FUNCTIONAL
#endif // _SG_COMPILER_H
+