//
#ifdef __APPLE__
-# define SG_GL_H <OpenGL/gl.h>
-# define SG_GLX_H <AGL/agl.h>
-# define SG_GLU_H <OpenGL/glu.h>
-# define SG_GLEXT_H <OpenGL/glext.h>
-# define SG_GLUT_H <GLUT/glut.h>
-
-
inline int (isnan)(double r) { return !(r <= 0 || r >= 0); }
#else
-# define SG_GL_H <GL/gl.h>
-# define SG_GLX_H <GL/glx.h>
-# define SG_GLU_H <GL/glu.h>
-# define SG_GLEXT_H <GL/glext.h>
-# define SG_GLUT_H <GL/glut.h>
+
#endif
// No user modifiable definitions beyond here.
//
-/** \def SG_USING_STD(x)
- * Expands to using std::X
- */
-# define SG_USING_STD(X) using std::X
-
#endif // _SG_COMPILER_H