#include <string>
#include "Debug/logstream.hxx"
+class Test {
+
+ public:
+ Test() {
+ //cout << "Cout seems to work" << endl;
+ //cerr << "Cerr seems to work" << endl;
+
+ sglog().setLogLevels( SG_ALL, SG_INFO );
+
+ SG_LOG(SG_EVENT, SG_INFO, "Test::Test" << "foo");
+ }
+
+};
+
+Test test;
+
int
main( int argc, char* argv[] )
{
- fglog().setLogLevels( SG_ALL, SG_INFO );
+ sglog().setLogLevels( SG_ALL, SG_INFO );
- SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
- SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
- SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
- SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
- SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
+ //SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
+ //SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
+ //SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
+ //SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
+ //SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
int i = 12345;
long l = 54321L;