int
main( int argc, char* argv[] )
{
- fglog().setLogLevels( FG_ALL, FG_INFO );
+ fglog().setLogLevels( SG_ALL, SG_INFO );
- FG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
- FG_LOG( FG_TERRAIN, FG_DEBUG, "terrain::debug" ); // shouldnt appear
- FG_LOG( FG_TERRAIN, FG_INFO, "terrain::info" );
- FG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
- FG_LOG( FG_TERRAIN, FG_ALERT, "terrain::alert" );
+ SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
+ SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
+ SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
+ SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
+ SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
int i = 12345;
long l = 54321L;
double d = 3.14159;
string s = "Hello world!";
- FG_LOG( FG_EVENT, FG_INFO, "event::info "
+ SG_LOG( SG_EVENT, SG_INFO, "event::info "
<< "i=" << i
<< ", l=" << l
<< ", d=" << d
<< ", s=\"" << s << "\"" );
// This shouldn't appear in log output:
- FG_LOG( FG_EVENT, FG_DEBUG, "event::debug "
+ SG_LOG( SG_EVENT, SG_DEBUG, "event::debug "
<< "- this should be seen - "
<< "d=" << d
<< ", s=\"" << s << "\"" );