]> git.mxchange.org Git - simgear.git/blobdiff - simgear/environment/visual_enviro.cxx
Allow tasks to be removed from the EventManager by name.
[simgear.git] / simgear / environment / visual_enviro.cxx
index b879d025535aac34629954fae4fa601572219507..b0cb219059f4b8ceecf844b8d7cb3581a0c85886 100644 (file)
@@ -1,9 +1,6 @@
 // Visual environment helper class
 //
 // Written by Harald JOHNSEN, started April 2005.
-// Minor changes/additions by Vivian Meazza Apr- May 2007
-//
-// Ported to OSG by Tim Moore Jun 2007
 //
 // Copyright (C) 2005  Harald JOHNSEN - hjohnsen@evc.net
 //
@@ -33,7 +30,7 @@
 #include <simgear/math/sg_geodesy.hxx>
 #include <simgear/math/point3d.hxx>
 #include <simgear/math/polar3d.hxx>
-#include <simgear/sound/soundmgr_openal.hxx>
+#include <simgear/sound/sample_group.hxx>
 #include <simgear/scene/sky/cloudfield.hxx>
 #include <simgear/scene/sky/newcloud.hxx>
 #include <simgear/props/props.hxx>
@@ -41,7 +38,7 @@
 
 #include <vector>
 
-SG_USING_STD(vector);
+using std::vector;
 
 
 typedef struct {
@@ -178,7 +175,7 @@ SGEnviro::SGEnviro() :
        lightning_enable_state(false),
        elapsed_time(0.0),
        dt(0.0),
-       soundMgr(NULL),
+       sampleGroup(NULL),
        snd_active(false),
        snd_dist(0.0),
        min_time_before_lt(0.0),
@@ -192,6 +189,8 @@ SGEnviro::SGEnviro() :
 }
 
 SGEnviro::~SGEnviro(void) {
+       if (sampleGroup) delete sampleGroup;
+
   // OSGFIXME
   return;
        list_of_lightning::iterator iLightning;
@@ -206,8 +205,6 @@ void SGEnviro::startOfFrame( sgVec3 p, sgVec3 up, double lon, double lat, double
   return;
        view_in_cloud = false;
        // ask the impostor cache to do some cleanup
-       if(SGNewCloud::cldCache)
-               SGNewCloud::cldCache->startNewFrame();
        last_cloud_turbulence = cloud_turbulence;
        cloud_turbulence = 0.0;
        elapsed_time += delta_time;
@@ -258,43 +255,10 @@ void SGEnviro::set_view_in_cloud(bool incloud) {
        view_in_cloud = incloud;
 }
 
-int SGEnviro::get_CacheResolution(void) const {
-       return SGCloudField::get_CacheResolution();
-}
-
-int SGEnviro::get_clouds_CacheSize(void) const {
-       return SGCloudField::get_CacheSize();
-}
-float SGEnviro::get_clouds_visibility(void) const {
-       return SGCloudField::get_CloudVis();
-}
-float SGEnviro::get_clouds_density(void) const {
-       return SGCloudField::get_density();
-}
-bool SGEnviro::get_clouds_enable_state(void) const {
-       return SGCloudField::get_enable3dClouds();
-}
-
 bool SGEnviro::get_turbulence_enable_state(void) const {
        return turbulence_enable_state;
 }
 
-void SGEnviro::set_CacheResolution(int resolutionPixels) {
-       SGCloudField::set_CacheResolution(resolutionPixels);
-}
-
-void SGEnviro::set_clouds_CacheSize(int sizeKb) {
-       SGCloudField::set_CacheSize(sizeKb);
-}
-void SGEnviro::set_clouds_visibility(float distance) {
-       SGCloudField::set_CloudVis(distance);
-}
-void SGEnviro::set_clouds_density(float density) {
-       SGCloudField::set_density(density);
-}
-void SGEnviro::set_clouds_enable_state(bool enable) {
-       SGCloudField::set_enable3dClouds(enable);
-}
 void SGEnviro::set_turbulence_enable_state(bool enable) {
        turbulence_enable_state = enable;
 }
@@ -333,8 +297,8 @@ void SGEnviro::setLight(sgVec4 adj_fog_color) {
        //    ssgGetLight( 0 ) -> setColour( GL_DIFFUSE, l->scene_diffuse() );
        }
 }
-
-void SGEnviro::callback_cloud(float bearing, float alt, float radius, int family, float dist, int cloudId) {
+#if 0
+void SGEnviro::callback_cloud(float heading, float alt, float radius, int family, float dist, int cloudId) {
        // send data to wx radar
        // compute turbulence
        // draw precipitation
@@ -409,7 +373,7 @@ void SGEnviro::callback_cloud(float bearing, float alt, float radius, int family
 
        // add to the list for the wxRadar instrument
        if( LWC > 0.0 )
-               radarEcho.push_back( SGWxRadarEcho ( bearing, alt, radius, dist, 0.0 , LWC, false, cloudId, false ) );
+               radarEcho.push_back( SGWxRadarEcho ( heading, alt, radius, dist, LWC, false, cloudId ) );
 
        // NB:data valid only from cockpit view
 
@@ -422,7 +386,7 @@ void SGEnviro::callback_cloud(float bearing, float alt, float radius, int family
                orig.setlon(last_lon * SG_DEGREES_TO_RADIANS );
                orig.setelev(0.0);
                dist = sgSqrt(dist);
-               dest = calc_gc_lon_lat(orig, bearing, dist);
+               dest = calc_gc_lon_lat(orig, heading, dist);
                lon = dest.lon() * SG_RADIANS_TO_DEGREES;
                lat = dest.lat() * SG_RADIANS_TO_DEGREES;
                addLightning( lon, lat, alt );
@@ -444,6 +408,8 @@ void SGEnviro::callback_cloud(float bearing, float alt, float radius, int family
                }
 }
 
+#endif
+
 list_of_SGWxRadarEcho *SGEnviro::get_radar_echo(void) {
        return &radarEcho;
 }
@@ -566,8 +532,8 @@ void SGEnviro::drawRain(double pitch, double roll, double heading, double hspeed
 
 }
 
-void SGEnviro::set_soundMgr(SGSoundMgr *mgr) {
-       soundMgr = mgr;
+void SGEnviro::set_sampleGroup(SGSampleGroup *sgr) {
+       sampleGroup = sgr;
 }
 
 void SGEnviro::drawPrecipitation(double rain_norm, double snow_norm, double hail_norm, double pitch, double roll, double heading, double hspeed) {
@@ -652,7 +618,7 @@ void SGLightning::lt_build(void) {
     top[PY] = alt;
     top[PZ] = 0;
     lt_build_tree_branch(0, top, 1.0, 50, top[PY] / 8.0);
-       if( ! sgEnviro.soundMgr )
+       if( ! sgEnviro.sampleGroup )
                return;
        Point3D start( sgEnviro.last_lon*SG_DEGREES_TO_RADIANS, sgEnviro.last_lat*SG_DEGREES_TO_RADIANS, 0.0 );
        Point3D dest( lon*SG_DEGREES_TO_RADIANS, lat*SG_DEGREES_TO_RADIANS, 0.0 );
@@ -714,7 +680,7 @@ void SGLightning::lt_Render(void) {
 
        glTranslatef( ax, ay, -sgEnviro.last_alt );
 
-       sgEnviro.radarEcho.push_back( SGWxRadarEcho ( course, 0.0, 0.0, dist, 0.0, age, true, 0, false ) );
+       sgEnviro.radarEcho.push_back( SGWxRadarEcho ( course, 0.0, 0.0, dist, age, true, 0 ) );
 
        for( int n = 0 ; n < nb_tree ; n++ ) {
         if( lt_tree[n].prev < 0 )
@@ -773,7 +739,7 @@ void SGEnviro::drawLightning(void) {
   return;
        list_of_lightning::iterator iLightning;
        // play 'thunder' for lightning
-       if( snd_active )
+       if( snd_active ) {
                if( !snd_playing ) {
                        // wait until sound has reached us
                        snd_timer += dt;
@@ -787,20 +753,21 @@ void SGEnviro::drawLightning(void) {
                                double ax = 0.0, ay = 0.0;
                                ax = cos(course) * dist;
                                ay = sin(course) * dist;
-                               SGSharedPtr<SGSoundSample> snd = soundMgr->find("thunder");
+                               SGSharedPtr<SGSoundSample> snd = sampleGroup->find("thunder");
                                if( snd ) {
-                                       ALfloat pos[3]={ax, ay, -sgEnviro.last_alt };
-                                       snd->set_source_pos(pos);
+                                       SGVec3d pos = SGVec3d(ax, ay, -sgEnviro.last_alt);
+                                       snd->set_position(pos);
                                        snd->play_once();
                                }
                        }
                } else {
-                       if( !soundMgr->is_playing("thunder") ) {
+                       if( !sampleGroup->is_playing("thunder") ) {
                                snd_active = false;
                                snd_playing = false;
                        }
                }
 
+       }
        if( ! lightning_enable_state )
                return;