#ifndef _SG_STARDATA_HXX
#define _SG_STARDATA_HXX
+#include <vector>
+#include <simgear/math/SGMath.hxx>
-#include <plib/sg.h>
-
-#include <simgear/misc/sg_path.hxx>
-
-
-#define SG_MAX_STARS 850
-
+class SGPath;
class SGStarData {
-
- int nstars;
- sgdVec3 *stars;
-
- SGPath data_path;
-
public:
-
// Constructor
- SGStarData();
- SGStarData( SGPath path );
+ SGStarData( const SGPath& path );
// Destructor
~SGStarData();
// load the stars database
- bool load();
+ bool load( const SGPath& path );
// stars
- inline int getNumStars() const { return nstars; }
- inline sgdVec3 *getStars() { return stars; }
+ inline int getNumStars() const { return _stars.size(); }
+ inline SGVec3d *getStars() { return &(_stars[0]); }
+
+private:
+ std::vector<SGVec3d> _stars;
};