_elementVector.resize(size);
for (unsigned i = oldSize; i < size; ++i)
_elementVector[i] = newElement(i);
+ setDirty(true);
return true;
}
_elementVector[index] = value;
if (value)
value->attachStamp(*this);
+ setDirty(true);
}
void
_elementVector.resize(size);
for (unsigned i = oldSize; i < size; ++i)
_elementVector[i] = newElement();
+ setDirty(true);
return true;
}
_elementVector[index] = value;
if (value)
value->attachStamp(*this);
+ setDirty(true);
}
void