-// Copyright (C) 2009 - 2010 Mathias Froehlich - Mathias.Froehlich@web.de
+// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
#include <simgear/math/SGMath.hxx>
#include "HLAArrayDataType.hxx"
#include "HLADataElement.hxx"
-#include "HLAVariantDataElement.hxx"
+#include "HLAVariantRecordDataElement.hxx"
#include "HLADataTypeVisitor.hxx"
namespace simgear {
virtual unsigned getNumElements() const;
virtual bool encodeElement(HLAEncodeStream& stream, unsigned i) const;
- const HLAVariantDataElement* getElement(unsigned index) const;
- HLAVariantDataElement* getElement(unsigned index);
- HLAVariantDataElement* getOrCreateElement(unsigned index);
- void setElement(unsigned index, HLAVariantDataElement* value);
+ const HLAVariantRecordDataElement* getElement(unsigned index) const;
+ HLAVariantRecordDataElement* getElement(unsigned index);
+ HLAVariantRecordDataElement* getOrCreateElement(unsigned index);
+ void setElement(unsigned index, HLAVariantRecordDataElement* value);
- typedef HLAVariantDataElement::DataElementFactory AlternativeDataElementFactory;
+ typedef HLAVariantRecordDataElement::DataElementFactory AlternativeDataElementFactory;
void setAlternativeDataElementFactory(AlternativeDataElementFactory* alternativeDataElementFactory);
AlternativeDataElementFactory* getAlternativeDataElementFactory();
private:
- HLAVariantDataElement* newElement();
+ HLAVariantRecordDataElement* newElement();
- typedef std::vector<SGSharedPtr<HLAVariantDataElement> > ElementVector;
+ typedef std::vector<SGSharedPtr<HLAVariantRecordDataElement> > ElementVector;
ElementVector _elementVector;
SGSharedPtr<AlternativeDataElementFactory> _alternativeDataElementFactory;
virtual bool setNumElements(unsigned count)
{
- for (unsigned i = 2; i < count; ++i)
+ for (unsigned i = count; i < 2; ++i)
_value[i] = 0;
return true;
}
virtual bool setNumElements(unsigned count)
{
- for (unsigned i = 3; i < count; ++i)
+ for (unsigned i = count; i < 3; ++i)
_value[i] = 0;
return true;
}
virtual bool setNumElements(unsigned count)
{
- for (unsigned i = 4; i < count; ++i)
+ for (unsigned i = count; i < 4; ++i)
_value[i] = 0;
return true;
}
virtual bool setNumElements(unsigned count)
{
- for (unsigned i = 4; i < count; ++i)
+ for (unsigned i = count; i < 4; ++i)
_value[i] = 0;
return true;
}