return;
if (!i->second.valid())
return;
- SGSharedPtr<RTI13ObjectInstance> objectInstance = new RTI13ObjectInstance(objectHandle, 0, i->second, _rtiAmbassador.get(), false);
+ SGSharedPtr<RTI13ObjectInstance> objectInstance = new RTI13ObjectInstance(objectHandle, 0, i->second, _rtiAmbassador.get());
_objectInstanceMap[objectHandle] = objectInstance;
i->second->discoverInstance(objectInstance.get(), tag);
}
return;
if (!i->second.valid())
return;
- i->second->reflectAttributeValues(attributeHandleDataPairList, timeStamp, tag);
+ i->second->reflectAttributeValues(attributeHandleDataPairList, timeStamp, tag, _indexPool);
}
class ReflectAttributeValuesCallback : public TagQueueCallback {
return;
if (!i->second.valid())
return;
- i->second->reflectAttributeValues(attributeHandleDataPairList, tag);
+ i->second->reflectAttributeValues(attributeHandleDataPairList, tag, _indexPool);
}
virtual void receiveInteraction(RTI::InteractionClassHandle interactionClassHandle, const RTI::ParameterHandleValuePairSet& parameters,
void freeAttributeHandleDataPairList(RTI13AttributeHandleDataPairList& attributeHandleDataPairList)
{ _attributeHandleDataPairPool.splice(_attributeHandleDataPairPool.end(), attributeHandleDataPairList); }
+ // For attribute reflection, pool or indices
+ HLAIndexList _indexPool;
+
// Top level information for dispatching federate object attribute updates
typedef std::map<RTI::ObjectHandle, SGSharedPtr<RTI13ObjectInstance> > ObjectInstanceMap;
// Map of all available objects
typedef std::map<RTI::ObjectClassHandle, SGSharedPtr<RTI13ObjectClass> > ObjectClassMap;
ObjectClassMap _objectClassMap;
+ // Top level information for dispatching creation of federate objects
+ typedef std::map<RTI::InteractionClassHandle, SGSharedPtr<RTI13InteractionClass> > InteractionClassMap;
+ InteractionClassMap _interactionClassMap;
+
bool _timeRegulationEnabled;
bool _timeConstrainedEnabled;
bool _timeAdvancePending;
}
}
+RTI13InteractionClass*
+RTI13Federate::createInteractionClass(const std::string& interactionClassName, HLAInteractionClass* interactionClass)
+{
+ try {
+ RTI::InteractionClassHandle interactionClassHandle;
+ interactionClassHandle = _ambassador->getInteractionClassHandle(interactionClassName);
+ if (_federateAmbassador->_interactionClassMap.find(interactionClassHandle) != _federateAmbassador->_interactionClassMap.end()) {
+ SG_LOG(SG_NETWORK, SG_WARN, "RTI: Could not create interaction class, interaction class already exists!");
+ return 0;
+ }
+ RTI13InteractionClass* rtiInteractionClass;
+ rtiInteractionClass = new RTI13InteractionClass(interactionClass, interactionClassHandle, _ambassador.get());
+ _federateAmbassador->_interactionClassMap[interactionClassHandle] = rtiInteractionClass;
+ return rtiInteractionClass;
+ } catch (RTI::NameNotFound& e) {
+ SG_LOG(SG_NETWORK, SG_WARN, "RTI: Could not get interaction class: " << e._name << " " << e._reason);
+ return 0;
+ } catch (RTI::FederateNotExecutionMember& e) {
+ SG_LOG(SG_NETWORK, SG_WARN, "RTI: Could not get interaction class: " << e._name << " " << e._reason);
+ return 0;
+ } catch (RTI::ConcurrentAccessAttempted& e) {
+ SG_LOG(SG_NETWORK, SG_WARN, "RTI: Could not get interaction class: " << e._name << " " << e._reason);
+ return 0;
+ } catch (RTI::RTIinternalError& e) {
+ SG_LOG(SG_NETWORK, SG_WARN, "RTI: Could not get interaction class: " << e._name << " " << e._reason);
+ return 0;
+ }
+}
+
RTI13ObjectInstance*
RTI13Federate::getObjectInstance(const std::string& objectInstanceName)
{